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A wolf (not werewolf, that's for another time) deck. I aim to work on this one quite a bit, may splash in green or red if it becomes necessary. There's a bunch of great wolf cards out there, tried to pick the cream of the crop for this deck, whatever's fast and deadly for early game, building to something like Kessig Cagebreakers, so don't be afraid to throw your wolves into the jaws of death. Feed the Pack lets your numbers grow from powered-up wolves, and when Master of the Wild Hunt hits the field (especially in conjunction with Wren's Run Packmaster) it's all over for your opponent's monsters. Suggestions for protection, particularly against damaging spells, would be greatly appreciated, along with other synnergies. Enjoy!

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Date added 11 years
Last updated 11 years
Legality

This deck is Unknown legal.

Rarity (main - side)

5 - 0 Mythic Rares

19 - 6 Rares

8 - 2 Uncommons

8 - 4 Commons

Cards 60
Avg. CMC 3.42
Tokens Emblem Garruk, Caller of Beasts, Human 2/2 G, Wolf 2/2 G
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