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Jenara budget blink edh

Commander / EDH* GWU (Bant) Toolbox

3p1cness


Maybeboard


This is a nifty Jenara blink deck. Some cards i dont have quite yet but i like what i've got right now.

First of all a rundown of what jenara is and what it does. Jenara is a 3/3 for 3 with flying and Daily Regimen. what jenara does in this deck is basically pump herself into a sizable threat, beating face. i dont really do anything to protect jenara because she tends to be not the biggest threat on the board and is relatively easy to cast. She's also really fast at dealing damage.

Now the Bant colors in this deck are utilized for each of their colors. Green is used for ramp and noncreature permanent removal. White is used for exile removal and minor recursion element in the form of Sun Titan, and blue is for card draw and minor extent creature removal in the form of Frost Titan. green is definitely the main win con color with tons of tokens and pump cough cough Craterhoof Behemoth. Whats awesome is they all have etb creatures which we can abuse with blink, which are uw colors.

The deck strategy is essentially based around ramping early game so you mulligan pretty much anything that isnt ramp or lands. Casting Jenara is nice but if theres ramp thats better.

Mid game the goal is to stabilize as MUCH as possible with all the etb removal effects and blinking them to keep they value going. we want to control the battlefield and poke in some damage whilst doing so. How we do this? card draw and tutors. We have Birthing Pod and Wild Pair. card draw on a stick? check. We have Muldrifter, Prime Speaker Zegana and Sphinx of Uthuun.

Finally the way we win is either tutor up the navigator and a great whale to get infinite mana and beat face with jenara, combo avenger of zendikar with the behemoth, or simply beating face with the many creatures we have. They are relatively big. We can also blink guys that make tokens which is super nice. Also with Brutalizer Exarch and Acidic Slime comboing with deadeye navigator, we can kill all their lands. The infinite mana combo also gives us infinite blink, so thats another nifty interaction.

How do we guarantee that we have the right deck at the right time though? Well the deck runs enough card draw and green tutors to be able to find the right answer. Birthing pod is a total beast. Potentially we can also take infinite turns but thats not the main plan.

Some major problems I face with this deck is hexproof generals. with the new rules on legends, sigarda and co are really annoying. indestructible not so much. I have enchantment hate but its still not good. Another problem is fast beaters. I cant handle kaalia for very long without tucking her or getting rid of her before she starts puking dragons and demons.

Anyways the deck is relatively cheap about 100 bucks and majority of the cards were part of my collection. Comments are welcome!

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Updates Add

Trostani, Selesnya's Voice wasnt working, it dies without doing anything which is what i hate most. i'm replacing it with one of the primordials.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

28 - 0 Rares

28 - 0 Uncommons

17 - 0 Commons

Cards 101
Avg. CMC 4.41
Tokens Centaur 3/3 G, Copy Clone, Emblem Venser, the Sojourner, Knight 2/2 W w/ Vigilance, Plant 0/1 G, Rhino 4/4 G, Wurm 5/5 G w/ Trample
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