I Mulligan to 6 keeping two battlefield forge, two treasure cruise, a monastery swiftspear and a springleaf drum. This hand is insane yet I keep it and I manage to top deck an ascendancy on the draw to start the game, my next draw is commune with the gods, but our opponent kills our turn 1 monastery swiftspear with bile blight, so we can't cast commune on curve, so we rip a replacement monastery swiftspear on turn 3 and use it to tap with drum and make green to cast commune. Following that up with jeskai ascendancy on turn 4, and a treasure cruise on turn 5 and then another commune which got us akroan crusader and a dragon mantle but we run short on mana and have to ship it back, our opponent uses the opportunity to destroy our ascendancy with sultai charm. Turn 6 I play a commune and find a new ascendancy, put it into play and ship it back, the opponent destroys our ascendancy again with another sultai charm and with his final mana, murderous cuts our akroan crusader leaving us with an akroan token and a springleaf drum. We untap and take our turn 7 starting with a treasure cruise, then immediately treasure cruise again, find the last ascendancy and get it into play, but run out of mana again and shipped it back one last time and then get the combo win on the following turn 8. Insane.
Considering how the game started with the insane mulligan to 6 that was kept, and how much hate it fought through, the deck performed like a well oiled machine, because that's how I built it to work. I can't stop saying it, this deck was insane in this video. From the lucky top decks early to the replaced ascendancies multiple times throughout the course of the game, it was truly insane.
This game I played against a formidable Temur Monsters players, who led off strong with lightning strike, into Courser of kruphix, followed up by a Polukranos, world eater. I still manage to get the combo off and dispatch our opponent, who quits after game one.
In this Game I win on Turn 4, casting Retraction helix onto a Monastery Swiftspear with a sylvan caryatid and Jeskai Ascendancy in play, I cast Commune with the gods, then Treasure cruise, find a Dragon Mantle, and proceed to go infinite by recasting dragon mantle and returning it to the hand over and over. This Video is an example of how this deck can get an infinite combo win without even using Akroan Crusader to make infinite tokens. Sometimes all you need is one infinitely large creature.
Here I play against warrior tribal theme, they get in their chief of the edge and scale to power up their other warriors, but I manage to get the combo creating an endless stream of tokens off akroan crusader, each one triggering the rest to get +1/+1 from the jeskai ascendancy triggers, making them all huge with haste.
This is the central combo piece, once you have it in play, every non-creature spell untaps all your mana producing creatures, gives them +1/+1 and let's you choose to draw a card then discard a card, even if you only have half the necessary pieces to fully combo off, just by casting 1 spell you can chain together the rest of it.
That you can use to attack your opponent. But you don't just make one, or try to get that one through with a protection spell like Gods Willing instead you make an infinite loop bouncing Dragon Mantle with Retraction Helix and Sylvan Caryatid. Enchanting the Akroan Crusader over and over with Jeskai Ascendancy out makes everything get +1/+1 over and over again while you keep triggering akroans heroic ability making more tokens
Each getting bigger than the next from Jeskai Ascendancy triggers building up.
Once you make your first haste token from akroan crusader by casting a Defiant Strike or the mantle, you can use that first token as the creature who gets the Retraction Helix ability. But it's advised that without a Sylvan Caryatid you'll be limited to how many times you can pay to recast the mantle based on your available mana, Jeskai Ascendancy untaps all your creatures each time you recast Dragon Mantle which lets you tap Sylvan Caryatid for red to recast it indefinitely.
Broken down by sequence, the combo would look like this;
Cast Dragon Mantle onto Akroan Crusader get a haste token, trigger Jeskai Ascendancy put all the triggers on the stack so that you get the token from akroan first, then give all your creatures +1/+1 and untap them. Then opt to draw and discard. Dragon Mantle enters and you draw a card.
Cast Retraction Helix targeting the haste token, Jeskai Ascendancy triggers, your creatures get +1/+1 and untap, opt to draw a card then discard. Tap the token using the ability from the helix and target the Dragon Mantle return it to your hand.
All of the looting from the Jeskai Ascendancy triggers builds up in your graveyard allowing for Treasure Cruise to be a possible 1-mana almost assuredly mid combo, it's a non-creature spell that triggers Jeskai Ascendancy so you can take a break from recasting the mantle and just go for a luxury cruise before resuming the win.
The nice thing about only needing two creatures is Akroan Crusader being able to make a haste token the turn he comes out, allowing you to untap with ascendancy and no creatures and go off anyways.
Recast the drum, which triggers Jeskai Ascendancy you get a loot and untap both your creatures, tap the drum and the Akroan Crusader to float red mana, then tap the haste token to return the drum again, recast it off the red mana you floated, untap your creatures, they get +1/+1 from ascendancy and you loot, building up a luxury cruise, and repeat the process til your token is big enough to kill your opponent, or loot and cast Treasure Cruise to get more spells to further progress your combo to the next level as shown in the first diagram. But against an opponent with no blockers, this combo kill can and does happen regularly on turn 4.
After casting Commune with the Gods we end up with quite a few cards in our graveyard, as well as all the looting from Jeskai Ascendancy. Turn Two Commune into Turn Three Cruise is what this deck was built to do all day long. After you cast your first cruise you'll know why I can't put it down, it's addicting.
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