Jeskai Planeswalker Control- Using all the removal and control we can get to bust out some beefy walkers to win the game. Definitely not finished but works as is currently.

All Suggestions are welcome.

Lets go over the deck.

Control- Counter spells- Running just enough to take care of threats like Scarab God or other Walkers. Syncopate works great in early and late game cause of the X payment. Stopping Aggro all the way to Late Game control. Unwind allows us to drop a counter and still respond if necessary later that turn.

Burn- Fiery Cannonade This isn't a necessary piece but lately going against Merfolk at my local shop I felt I should run it. It helps to wipe smaller boards fast. Jaya's Immolating Inferno Is a precious piece of late game or early game kill that can take out multiple targets at once.

Other Spells- Karn's Temporal Sundering extra turn and bounce count me in. Seal Away is good two drop removal against aggro like BG.

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Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 0 Mythic Rares

24 - 0 Rares

3 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 3.81
Tokens City's Blessing, Emblem Jaya Ballard, Emblem Teferi, Hero of Dominaria
Folders Jeskai, may 2018
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