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This is my take on a post-innistrad jund aggro deck, here are some of the features.

spike jester-early big hits| ghor-clan rampager- mainly for bloodrush/give non-haste creatures haste w/ exava.| dreg mangler- more big hits, and scavenging| exava- turn on haste for kalonian hydra.| kalonian hydra- super big hits.savage summoning- making sure my big creatures stick| giant growth-big hits/anti-x/-x taking out regenerate| dreadbore- kill opposing creatures and pesky planeswalkers| dark favor- steroidsmadcap skills- steroids/ unblockable w/alpha authority| alpha authority- hexproof for removal/ unblockable w/ madcap

Sideboard:3 fog- aggro answer| 2 abrupt decay- control/d'sphere | 3 golgari charm- counter supreme verdict| 3 rakdos charm- anti-scavenge/ rachet bomb| 2 gruul war chant- tokens/ creatures| 2 putrefy- more removal

not sure if I need mana adjusting or not yet, might add mutavault if needed, like if you enjoy it, or comment if anything needs looked at or changed, opinions appreciated.

Thanks,

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

21 - 2 Rares

11 - 10 Uncommons

15 - 3 Commons

Cards 60
Avg. CMC 2.46
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