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A deck designed to simultaneously damage an opponent and remove threats from the board and dominate the board state. Soul-Scar Mage is a great enabler for indestructible removal, and Archfiend of Ifnir can wean down threats that are hexproof. A combination of Hapatra, Vizier of Poisons + Nest of Scarabs creates unpleasant deathtouch blockers and a bunch of weenie tokens that can swing big in the late game. Or bring out Westvale Abbey   and sac weenies for a biggie.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

27 - 8 Rares

13 - 2 Uncommons

6 - 5 Commons

Cards 60
Avg. CMC 2.50
Tokens Human Cleric 1/1 BW, Insect 1/1 B, Snake 1/1 G, Snake 1/1 G w/ Deathtouch, Zombie 2/2 B
Folders Standard Ideas
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