Wanted to play some heavy control shell with some land destroy because Black Panther here is just insanely good. I am still tinkering around with some removal/value/utility cards but I am more or less pleased with how this is turning out.

Main focus is to get so far ahead with lands, that you can afford to choke your opponents out of resources like mana rocks, enchantments and lands. I'm thinking of adding Torment of Hailfire and Exsanguinate as wincons, mostly because I can afford to sink some ungodly amounts of mana in both spells even without doublers. - Ob Nixilis, the Fallen was a beast when he hit the board and people couldn't get rid of him. Killed two people with him, one with drain and the other by attacking. Lack of flying is somewhat annoying. - Multani, Yavimaya's Avatar is so damn strong. It protects me and my Panther and can kill people if it feels like it. -Cards like Ugin, the Spirit Dragon are universally good. -Ulting Nissa, Vital Force is not that unlikely and if it happens, then and I can never have any card draw issues. - Dredge cards- There are two and Life from the Loam is pretty easy to guess why it's here. Dakmor Salvage is the odd choice but I figured that I can consistently discard it to the Panther and draw some cards and return it to my hand with dredge. Nesting Dragon is a great card. It builds a wall that protects me and my Panther and it gives me things to hit face with. The eggs are very good against board whipes as well.

Wakanda Foreva~

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Revision 2 See all

(4 years ago)

Date added 6 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

48 - 0 Rares

14 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.89
Tokens Beast 3/3 G, Beast 4/4 G, Cat Warrior 2/2 G, City's Blessing, Clue, Dragon 2/2 R, Dragon Egg 0/2 R, Elemental 5/3 G, Elemental 5/5 RG, Emblem Nissa, Vital Force, Plant 0/1 G, Wurm 5/5 G, Zombie 2/2 B
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