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ramp strategem. trying to go 2 to 4 to 7 ASAP. start off with a dork turn 2, hit a wildguide/hulking raptor on turn 3, then see if you can't reach 7 to drop one of our many game winning bombs on turn 4. if ye ain't lucky enough to get off right, use our fun little midrange package. cast the raccoon's adventure turn 4? ezpz. flip etali turn 6? gamewinning, backbreaking. cast all your favorites fairly and with permanent ramp.

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Casual

95% Competitive

Date added 1 year
Last updated 4 months
Legality

This deck is Standard legal.

Rarity (main - side)

7 - 2 Mythic Rares

36 - 6 Rares

6 - 4 Uncommons

0 - 3 Commons

Cards 60
Avg. CMC 3.82
Tokens Copy Clone, Food, On an Adventure, Plot, Tender Wildguide 1/1 G
Folders Std jund ramp, Standard
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