with BFZ coming up and a lot of key Red spells going out (Eidolon of the Great Revel,
Stoke the Flames
, Lightning Strike, etc) I thought of creating a post-rotation Red deck that I can use.
since the mana base is easier to build with battle lands, i thought to make the deck Jund colors for sideboarding options. specifically, for Self-Inflicted Wound. green will always be around in our local meta, so making the opponent lose a creature (preferably their precious Siege Rhino!), lose 2 life and trigger prowess of your own creatures for an attack in one cheap card seems pretty sweet.
one possible sequence that can deal massive damage on turn three and perhaps kill the opponent on turn 4:
Turn 1: Play Mountain. Play Monastery Swiftspear. Attack for 1.
Turn 2: Play basic land. Cast
Makindi Sliderunner
. Attack for 1 with Swiftspear.
Turn 3: Play fetch land. Landfall trigger. Get a land. Landfall trigger #2. Play
Atarka's Command
. Prowess trigger on Swifty. Use Atarka's ability to play another fetch land. Landfall trigger #3. Get a land. Landfall trigger #4. Use Atarka's other ability to do 3 to the face. Attack with 2/3 Swifty and 6/5 Makindi. If it all gets through, that's 11 damage this turn.
Total damage after 3 turns: 13
with luck, our opponents could also be using fetchlands so that will help us much when they deal damage to themselves. if we get that optimal sequence described above and they have been cracking fetchlands, they may be down to 4 life on their turn 3, which makes burning them out on our fourth turn quite possible.