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This is Junk Hexproof, a somewhat spontaneous spin on GW Hexproof with Black added to the mix.

The strategy is pretty straight forward: Play a creature and make it big and hard to remove. The various enchantments help with evasion (flying) or lifegain, a pretty big plus in this format. Thanks to the bestow creatures, the deck is pretty field wipe-proof, and more flexible curve-wise.

More to come.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

31 - 4 Rares

18 - 6 Uncommons

7 - 5 Commons

Cards 60
Avg. CMC 2.47
Tokens Cat 2/2 W
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