Just let them rip each other to pieces! 2.0

Commander / EDH BirdieGirlie

SCORE: 4 | 274 VIEWS | IN 2 FOLDERS


Thoughts after first few games! —Nov. 11, 2024

Ok I've played about 5 games with this deck so far and I have thoughts!

Early/mid game this deck is SO FUN!!! As I put it to a friend yesterday, this deck allows me to act like a maniacal overlord...until I get stabbed like Caesar in the late game when its just 1v1! I got second place 4/5 games, the last game I was killed first. Puppetmastered too close to the sun, I guess.

It seems like this deck needs finishing potential on the surface, but my first instinct is to add more blink. In that last game, the very first turn I couldnt blink Kardur was the beginning of the end for me, I just couldnt recover. I have some very good finisher cards, like Captive Audience, I just need to get there with enough mana and resources. So draw and ramp should also be a priority. I played against a group hug deck that drew me so many extra cards that I just wont have in other games.

There were a few creatures that when I drew I just never wanted to play, like Brash Taunter. It is so heavily costed I always wanted to use the mana for something else. And, I also never wanted to use a boardwipe because I never had much of a board and getting rid of what little I had felt really detrimental. In which case maybe I just need more graveyard recursion? Idk. Definitely I need some really good ETBs that I can blink in the late game instead of Kardur. So many of my cards are passive waiting for opponents to meet certain conditions that...just never happened. For instance, all day yesterday, over three games, an attacking creature died exactly once. Not good!

So should I get rid of my boardwipes? I cant right??? Id love to run more curses they are so fun! Id love some suggestions for what creatures to swap out! How do I fit more card draw/ramp in here also?! I would so appreciate any help and advice!!!!!!!!