Just Stay Dead: cEDH Edition

Commander / EDH* enpc

SCORE: 14 | 33 COMMENTS | 3284 VIEWS | IN 3 FOLDERS


CyborgAeon says... #1

It seems strong - though with such an investment in creatures have you considered Natural Order ? I know it only gets a green creature, but you've a slew of reasonable targets.

Also Viridian Zealot is a mana cheaper than Qasali Pridemage & it's an elf - making that cheaper.

Your lack of hatebears (selesnya's best trait) makes me believe you should consider more speed in your combo. Cutting mikokoro for Elvish Spirit Guide is a good example. Another would be including Summoner's Pact to find a combo piece.

My last advice is only that I'd recommend leyline of sanctity as a meta dependent option. Most cEDH decks use similar wins at the moment like by abusing aetherflux, or walking ballista, etc. So it can be a cheeky include.

January 17, 2019 7:39 p.m.

enpc says... #2

CyborgAeon: Sorry for the delayed response, I appreciate your comment and wanted to spend a bit of time on the response (this was the first time this weekend I've had a chance to sit down at my compuuter). As for the individual cards.

I've thought about Natural Order in the past. My biggest issue with it is that as you mentioned, it only fetches green creatures. While there aare a lot of good green creatures in the deck, there aren't that many that I would want to spend Order on. Yisan would probably be the primary target and then it feels too slow. I have a variant of the deck which packs Protean Hulk , which would give much more bang for buck. I will add it to the maybeboard there, however I think that here it seems a bit too weak.

Viridian Zealot is cool but more expensive than Pridemage :P

The topic of hatebears is an interesting one. I have seen a few Saffi lists who employ stax/heatbear effects however have opted to focus more on racing to combo. I know the deck will never be faster than lists with access to blue/black however my preference is to spend card slots on ramp and card draw rather than only having limited draw/tutors due to trying to fit a stax package in as well (not to mention having to waste tutors on finding stax pieces rather than digging for win cons). Along those lines, I do entirely agree that I should make the combo as fast as possible. I do really like your suggestion about Elvish Spirit Guide . I'll add it to the maybeaboard for now, I'm not sure if I want to cut Mikokoro for it however it feels like a good addition to the deck. I was also thinking of adding Voyaging Satyr as well, as it does the same thing as Priest of Titania in the Yisan line.

For me, Summoner's Pact falls under the same category as Natural Order . The limitation on it makes it only really good enough if the deck was running Hulk.

I do like the idea of Leyline of Sanctity as a meta include. I don't think it's good enough for mainboard however I will add it to the maybeboard (I think it will be worth adding some modular swaps for the deck) and that one seems like a funny idea, especially with Rector.

As mentioned, I appreciate the input - there are some solid ideas and I think ESG will end up in the list very soon.

January 20, 2019 9:29 a.m.

CyborgAeon says... #3

That's absolutely fair, enpc. Obviously I can only suggest how I'd imagine these builds to be done. Though I played a brief stint with selesnya Selvala which was very fun, but far too high risk (though ymmv). To that end, the following are some busted includes for speeding up your combo:

Sequestered Stash - this land isn't in this list - though it is 4 mana, it is a land that basically draws 5 cards to begin a saffi-loop, surely?

Deserted Temple - if your Gaea's Cradle is likely to add all of the juicy green mana - then why not an extra time?

Wirewood Lodge - With Priest of Titania , this is a tough squeeze, but with beefy mana-dorks (like Elvish Archdruid or Avacyn's Pilgrim in a pinch) this is a smart option.

Arbor Elf - before running Voyaging Satyr this card does mostly the same for cheaper. Earthcraft - this with any saffi loop will let you generate infinite mana - pretty nice - considering you often need that juicy burst of mana. Plus it's also an efficient accelerator for the cost.

Altar of bone - costs a dork/dryad arbor - finds your win con.

Runic armasaur - One of the greatest draw-sources in green (besides sylvan library) - this is an incredibly efficient piece that just draws cards from most deck styles aside from storm. Likely to be another meta-include but definitely worth considering.

Wirewood Symbiote & Scryb Ranger are both excellent tech vs removal and both do similar to Quirion Ranger .

Angelic Renewal - combos with Sun Titan & sac outlet, meaning that you can win despite Saffi being hated. Likely another maybeboard in a stax-heavy meta.

Another question, have you considered any cards like staff of domination in order to draw the deck and win with infinite mana?

At any rate: I'm going to proxy this deck up and test it out some in my cEDH pods soon, so I'll let you know how the hands feel.

January 21, 2019 11:36 a.m.

enpc says... #4

CyborgAeon: I completely forgot about Runic Armasaur - it is super solid draw and I have added it to the list. I also originally forgot about Arbor Elf as well. So I made some changes:

out: Forest , Sensei's Divining Top , Crop Rotation

in: Runic Armasaur , Arbor Elf , Elvish Spirit Guide

I am also considering finding space for Scavenger Grounds .

Just to quickly touch on the other cards you listed:

  • I'm not a huge fan of Sequestered Stash . Funnily enough, self mill is not great in Saffi. Because of her ability, most of the time you want stuff to hit the graveyard via the battlefield. And unless you hit one of a very small number of actual recursion (read "combo") pieces, you have stuff just sitting in your yard where it can get removed pretty easily. Not to mention I don't like the randomness. By all means try it out, but it's not my kind of card.

  • Deserted Temple is fun but without packing all the land search cards that the other list runs, I think a colour producing land would do more.

  • Wirewood Lodge is cool, but I think it is much more at home in a Selvala deck. There's only really two cards it boosts in the is list.

  • Wirewood Symbiote / Scryb Ranger are cool, but againI think are stronger with a tap commander. The beauty of Quirion Ranger was that with Yisan you could go verse 1 then straight into 2 and combo next turn (depending on board state). But with Scryb Ranger it replaces the Priest fetch which is the cornerstone of the combo.

  • Angelic Renewal has been excluded as it's basically just another combo piece that only works with Sun Titan / Renegade Rallier . It's not bad but I think I would go Gift of Immortality first.

  • As a general rule I have tried to avoid cards like Staff of Domination as there are only a few infinite mana outlets and outside of those they can be clunky. Maybe if I looked to add Vizier of Remedies + Devoted Druid as well, but I don't want to saturate the deck with non-overlapping combo.

Let me know how proxying goes - I have run a bunch of goldfish hands with the other list (I actually have that one in paper) and playing aggressively (because goldfish) I was able to see combo between turn 5 and 7 pretty consistently. The deck will always be slower than a deck with access to blue/black, but that's the price you pay I guess. But I would be keen to know how it goes for you.

January 21, 2019 7:44 p.m.

CyborgAeon says... #5

With regard to verses and Yisan - your choice of quirion ranger is absolutely fine. Though I would be hesitant of it's use in a non-Yisan deck, your intention is to use him as a free untap. Which is more than reasonable.

Similarly, your instinct to avoid the obvious infinite mana > do x win conditions is absolutely fair, but surely you find that there are times that you need a little more mana in order to push through the sun titan loop, or to manually evoke Reveillark in order to win. And at that point, an accelerator like Earthcraft seems to be the intelligent play, even if it doesn't block Tymna, it turns saffi into 1 mana, and any spare non-mana producing guys (like tymna blockers/runic armasaur) into accelerators that will likely speed up your lines of play. IMO

Also with regard to Greater good, your phatty count is low (a good thing) - so surely this enchantment is mostly just a sac' outlet with the danger of drawing your deck?

January 23, 2019 7:05 a.m.

enpc says... #6

Earthcraft isn't bad by any stretch, though my concern is that the deck already has a high density of dorks, to which Earthcraft does not much. Don't get me wrong though, it would work in the deck. I was considering Carpet of Flowers as well, since it's a turn one set and forget and there is usually at least one island deck.

As for Greater Good , it net gains cards with Saffi and Sun Titan , Reveillark and breaks even with Renegade Rallier . For any loop involving Karmic Guide , you can draw discard until you get Reveillark in the yard. From there you can get back Sun Titan (using either Saffi, Fiend Hunter or Felidar Guardian ) and then use Titan to bring back one of your other sac outlets. You can also replace Titan with Renegade Rallier if you have access to Altar of Dementia . It can be risky if all the pieces are near the bottom of your library but usually you should be able to hit a line that works. I haven't had to pull this one off in game yet, however I have gold fished it quite a few times and haven't decked myself (that I can remember at least). And if you can use a well timed Survival of the Fittest you can draw/discard a key piece.

January 23, 2019 7:55 a.m.

DarkEinherjar says... #7

Aside from Protean Hulk, you might want to consider the Boonweaver Combo (Boonweaver Giant + Pattern of Rebirth):

If you have either piece (and, in the Pattern's case, a disposable creature that you can enchant with it) and any sac outlet, you can fetch the remaining piece and go off:

  1. sac Boonweaver Giant enchanted with Pattern of Rebirth to get Karmic Guide, reanimate the Giant with the ETB trigger and enchant it with the Pattern again;

  2. sac the Giant again to get Felidar Guardian, flicker the Guide, reanimate the Giant again;

  3. sac the Giant one last time to get Reveillark.

Now that you have Guide, Felidar and Lark on the battlefield, you can sac them (make sure Lark is the last one to go) to get them all back and flicker Guide to get the Giant back. Now the sky is the limit and you can cheat every single creature from your library and/or graveyard into the battlefield and loop their ETB/death triggers to your heart's content: Acidic Slime to get rid of all of your opponents artifacts, enchantments and lands, Perilous Myr for infinite damage, and so on.

This combo can also be done with Protean Hulk, naturally. I like it because tutoring for or drawing into Blasting Station and Altar of Dementia is surprisingly hard in a Selesnya deck, so it's nice to be able to win with your other sac outlets.

I also like Gift of Immortality. It turns both Sun Titan and Boonweaver Giant into infinite sacrifice fodder and, like Saffi, gets extra value from your creatures' triggers when you're not going off.

July 12, 2020 7:21 p.m.

enpc says... #8

DarkEinherjar: I have specifically chosen not to run either the Boonweaver combo or Protean Hulk lines in my Saffi list. The long and the short is that I don't think the combo adds enough to Saffi due to the main limiting factor being the requirement for a repeatable sac outlet. I have a full write-up here:


Just Stay Dead

Commander / EDH enpc

SCORE: 290 | 204 COMMENTS | 71405 VIEWS | IN 135 FOLDERS


Which goes into detail about why I don't run them. It's also worth noting that this list has been depreciated as the main list has adopted basically all of the cards I run here (short of Mox Diamond).

July 12, 2020 8:01 p.m. Edited.

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