Justice, At Any Cost | Sigarda Enchantress Voltron
Commander / EDH
SCORE: 74 | 164 COMMENTS | 28762 VIEWS | IN 36 FOLDERS
FancyTuesday says... #2
I can't speak to Duel Commander, but as a suggestion to swaps to make for big games I've been having a lot of fun with Hunter's Prowess . Nothing like drawing 10+ cards in Green/White off a Commander that completely ignores spot removal. Consider it in place of something like Mutagenic Growth when you have to knock out multiple opponents.
As for real suggestions that might apply to Duel, how about Okina, Temple to the Grandfathers swapped in for a Forest? I know it's not much but it is Commander damage we're talking about, a tiny buff in a land slot might get you there.
September 3, 2014 1:44 a.m.
FancyTuesday: Oh, you know what? I meant to add Okina and totally forgot. I'll put that in now.
Hunter's Prowess would be super hilarious in this deck. I'll place it in the maybes and if a slot opens up I'll try it out. Thank you!
September 3, 2014 1:54 a.m.
NotSoLuckyLydia says... #4
I'd consider swapping the Burgeoning for Exploration , unless there's a price restriction on it. It's marginally better, IMHO.
September 3, 2014 2:57 a.m.
NotSoLuckyLydia: Valid point. For some reason I used to consider Burgeoning better than Exploration in here but I think the only way that would be the case is in the niche situation where my opponent is playing early ramp and I ton an overabundance of lands. Probably not the best way to judge a card. I'll swap them and then see about removing something to maybe keep Burgeoning in.
September 3, 2014 3:04 a.m.
I'd run both without a doubt. And mana vault, crypt, monolith. But I guess this is duel commander. I'm not sure if exploration is banned. It's a bit bullshit.
You should have a game plan for the new sweepers that are in fashion. Austere Command and the one from khans that isn't out yet basically screw over any voltron strategy with their 'destroy enchantments' clause. I believe. Or rather that's how I had a judge tell me it would resolve - totem armor wouldn't trigger properly. Austere command kills the enchantments first then the creatures which matters. The new sweeper kills both at the same time. Perhaps the enchantment will 'see' sigarda die as it itself dies and trigger totem armor? Not sure on that ruling.
September 3, 2014 3:04 a.m.
ChiefBell: Yeah, can't feasibly afford a crypt yet and don't really see the point when I plan on mostly playing 1v1 with this. The only (ONLY) reason why I hesitate to run both is because something like an Elvish Mystic is sure mana, whereas the above enchantments could potentially be duds. Again, though, that's a niche situation so maybe I'm being to cautious. I just love mana so much :(
Oh wow are you serious about Austere Command ? That's some bullshit. Ah well. That's what things like Darksteel Plate are for I suppose. Hopefully I'd have enough time to get that in her before a command dropped. While I can't know for sure, I feel like the new wrath would react similar to something like Planar Cleansing , and I believe totem armor works just fine in that case. Could be wrong though.
September 3, 2014 3:09 a.m.
Okay. So I totally wrote "in her." I must be officially subconsciously perverted. gnarlicide, why are you doing this to me??
September 3, 2014 3:12 a.m.
FancyTuesday says... #9
If an aura with totem armor would be destroyed at the same time as the creature it's enchanting totem armor will trigger and save the creature. From Gatherer:
If a spell or ability (such as Planar Cleansing) would destroy both an Aura with totem armor and the permanent it's enchanting at the same time, totem armor's effect will save the enchanted permanent from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once. (from Umbra Mystic)
September 3, 2014 3:13 a.m.
Yeh I was playing a competitive pod and my girlfriend dropped Austere Command on like t4 (Sol Ring ramp etc) against a guy playing Uril, the Miststalker . Judge answered that the cards where you choose multiple things resolve in the order in which they're written on the card so yeh, enchantments then creatures.
I think the new wrath is like planar cleansing you're right. The enchantment would see sigarda die as it dies and trigger totem. Like how blood artist triggers after a board clear - even though it's about to die it still sees everything else die too.
September 3, 2014 3:15 a.m.
"even though it's about to die it still sees everything else die too."
Man, that's some morbid shit right there...
September 3, 2014 3:16 a.m.
Somehow I knew that mechanic was going to end up as the next comment...
September 3, 2014 3:18 a.m.
FancyTuesday says... #15
This is hinted at with the only Gatherer note on Austere Command suggesting that you'd need two regeneration shields to handle separate destruction effects. I suspect this ruling is necessary for cards like Tooth and Nail to work as intended.
Thanks to you guys I learned something new today!
September 3, 2014 3:59 a.m.
I think I may replace Drumhunter with Burgeoning . Of all my "mana dorks", it's the most costly. And the draws effect is pretty minimal when I end up winning a turn or two after playing it (in a perfect world). I think that in the previous version of this deck it was great, but perhaps not anymore.
September 3, 2014 5:02 p.m.
Hunter's Insight is a powerhouse when it comes to getting card advantage in a deck like this. Also, Daybreak Coronet is absolutely worth the price tag. Vigilance and First strike alone are worth the 2 mana, but to get +3/+3 and Lifelink on top of it just make it bonkers.
September 6, 2014 4:16 p.m.
PegasusBishop says... #19
Maybe not for dual commander. It's a little slow. But Eidolon of Blossoms is pretty sweet with multiple players. Offers quite a bit of card draw. (A crazy amount with the number of enchantments you run.) Maybe just a sideboard thing. But yeah.
September 8, 2014 9:57 p.m.
I know what you will say but figure put my 2 cents in.... (i love this card) Primal Surge i know its way late game but i have seen in go off turn 4. But with the instant and sorcery count being as big as it is probably not worth it and it is a win more type card. Anyways that is my 2 cents. Like the deck wish i was able to read up on this duel commander set up cant access any sites for it for some reason.
September 10, 2014 11:47 a.m.
Daedalus19876 says... #21
(How in the world is this in a folder called "Cheap Decks"???????? Lol.)
October 13, 2015 4:03 p.m.
Lol. Very true. This began as a Budget Krond the Dawn-Clad deck. It was my first real EDH deck and has over the years become my most competitive (and expensive!) deck.
October 14, 2015 6:45 p.m.
djskype: I had originally removed it for being too high in CMC, but I've calmed down on the Spikiness of this deck since then. Added, thanks!
Spootyone says... #1
I mention in my description (and I don't fault you for not reading through it all) that multiple copies of auras with the same general effect (i.e. Unflinching Courage , Holy Mantle , etc) aren't entirely necessary in here with how many tutors I run. While they are incredibly powerful, I want to make sure things are streamlined as much as possible and wouldn't want my hand clogged up with two of them.
September 1, 2014 1:02 p.m.