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In life, he lead an army of Centaurs and in death, he leads an army of Nightmares.

Welcome to my personal primer on Karador's Junkyard.

Karador is an extremely versatile commander. He can be played in many different ways from Tribal to Value/Toolbox/Goodstuff to Breakfast Hulk/Boonweaver Combos.

My deck falls mostly in the Toolbox/Goodstuff range, though there are a couple of combos in this list that are difficult to avoid just with the nature of Abzan. I don't care for or prefer infinite combos, and even in the lists they may happen to be in, i do my best to avoid winning with them, though i am far from perfect and sometimes it happens. That said, lets get into it.

The basic idea is a Dredge style build using Survival of the Fittest/Fauna Shaman with Stinkweed Imp to gain loads of value from dredging and searches and then secure a victory draining people with Kokusho, or putting all your creatures in play with Saffi and friends, or milling them out with Sun Titan, Saffi and Altar of Dementia.

I tend to only mill until i have a decent amount of value in my grave and then proceed to out resource my opponents. I dont like going to deep for fear of getting blown out with grave hate. However there is a good combo in here if you want to go REEEEEEAALLY deep.

The combo is using Hermit Druid to go super deep with Grand Abolisher in play to prevent disruption. Then cast Living Death to get back loads of creatures. Hopefully hitting Mikaeus, Cataclysm Gearhulk and World Shaper. This will give you a boat load of ETB and On Death Triggers. Including putting all those lands you just milled into play. This should cause you to be so far a head, you can either win on the spot or the next turn.

Originally, the deck wasn't tuned to do this, but when World Shaper was printed, i tweaked my build and added Hermit Druid and Living Death. It felt like too much value.

Value cards in here are, Bane of Progress, Merciless Executioner, Fiend Hinter, Shriekmaw, Reclamation Sage, Harmonic Sliver, Qasali Pridemage, Cataclysm Gearhulk and Elesh Norn. Use these to repeatedly clear threats and disrupt opponents.

The original build of this deck used taxing Creatures like Gaddock Teeg and Linvala, Keeper of Silence. As such the deck is pretty much built around not caring about Teeg. There are only 4 non creature spells above 3 Cmc. Greater Good, Living Death, Divine Reckoning and Birthing Pod. The Side benefit of this is the deck is designed to abuse Sun Titan.

One of the keys to this deck is designing as many Non Creature spells to work with Sun Titan. That way, we have a way to reliably get them back when they are milled or destroyed. If you plan on building Karador, Sun Titan is an absolute MUST HAVE and you should consider him so important, you focus as much of the deck around 3 cmc or less as possible. I even run Animate Dead and Necromancy as Sun Titan targets to get 4+ cmc creatures back. Nothing feels worse for your opponents than casting Sun Titan and getting a free Elesh Norn with him. Always consider the "Sun Titan Check" before adding a new card. It better be damn worse it.

Karador is one of my favorite generals to play. There is just so much synergy in this build, i also have a new line of play.

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Casual

94% Competitive

Date added 7 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

9 - 1 Mythic Rares

54 - 7 Rares

17 - 4 Uncommons

11 - 1 Commons

Cards 100
Avg. CMC 3.44
Tokens 2/2 C Artifact Creature Spawn, Timeless Witness 4/4 B
Folders Net Decks, new2game
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