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Karametra Preliminary DC

Commander / EDH*

Merlot


I've decided to see if Karametra can be crafted into a competitive Duel Commander general.

This is my very first draft; I havent put the deck together or played it. This is entirely preliminary. I have no idea how this will do in a tournament. I doubt it will be very good, but it seems like the kind of deck that will have a decent win% when I get things going quick enough. I am well aware that a lot of what Im trying to do here verges on too cute. It is entirely probable that Karametra simply cant do all that well in DC, and is naturally just a multiplayer general. But I like trying new things, so I want to see what happens if I work at this for a bit.

Im not looking at this as a ramp deck. Initially I wanted to do that, but then why even play Karametra? If Im playing ramp I may as well play MW. Karametra is not actually very well-suited to fast ramp; shes suited to explosive synergy, so I decided that focusing on Landfall effects would make more sense in trying to use her as my general. I welcome all suggestions, but keep in mind, if your suggestion boils down to play a different general, then its not really a good one. I want to try to make this competitive before I abandon it in favor of something more conventional.

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Date added 10 years
Last updated 10 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

44 - 0 Rares

11 - 0 Uncommons

11 - 0 Commons

Cards 100
Avg. CMC 2.77
Tokens Beast 3/3 G, Elemental */* GW, Plant 0/1 G, Soldier 1/1 W, Wurm 6/6 G
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