The success of pauper GW sliver decks had me curious if that same simplicity could work in edh. So I started this project, and so far, it works beautifully!

Simple is the theme here. Nothing in the deck produces counters. Only 2 cards makes tokens, both the same type so it's easy to track. The deck is easy to pilot but there is some set up to explode onto the board. So while the win con is straight aggro, I can hopefully rush the board out of nowhere and take the lead in storm like fashion.

Strategy: The overall plan is to generate value off of creatures. Karametra does this by grabbing a land every time I cast a creature. Which in turn thins the deck reducing the odds of drawing a land. Vanquisher's Banner and similar effects will generate card advantage, with stuff like Grave Sifter giving some bounce back after a wipe or mill.

Set up: Heartbeat of Spring and Beast Whisperer is just an example, since I have several similar effects. Ideally I want 2 draw effects up, maybe more, before I sliver storm. After getting a bunch of lands and then doubling their output I can cast a lot of slivers all at once. Weird Harvest and other tutors can help set up as well as get my game ending creatures.

Amulet of Vigor Is a 1 card engine with Karametra. Untapping the lands to play more is pure value. Which extends my explosive turn even further. Notice I said "turn"? Yeah I should reasonably win once I vomit slivers on the board.

Win harder: Mirror Entity is like a 1 card win con, allowing everything to join the hive with a huge boost. Bonescythe Sliver is also devastating and can push the damage to stupid numbers.

Spicy tech: Hivestone was a test card to see if making Karametra a sliver is worth it or not. The ability to win with commander damage with it in play is surprisingly effective. I am running non slivers to cover some bases, so letting them join in the fun is a bonus as well. First Sliver's Chosen with Hivestone active allows me to switch game plans from swarm wide to a pseudo voltron build allowing Karametra to swing in.

Other notes: Still fine tuning the deck, so any tips will be noted. I do acknowledge that my lack of interaction may pose a problem, so as I play more games I'll see if I need more spot removal or if I can rely on the slivers to get the job done as is.

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96% Casual

Competitive

Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

2 - 0 Mythic Rares

33 - 0 Rares

20 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 3.28
Tokens Sliver 1/1 C
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