The main focus of this deck is to have multiple triggers no matter what card you play. Playing creatures trigger drawing cards, acceleration, gaining life, adding counters on creatures. and removal. Playing enchantments trigger drawing cards, generating tokens, gaining life, and adding counters on creatures. Playing lands trigger acceleration, generating tokens, gaining life, adding counters on creatures, returning cards from graveyard, and removal.

Playing any creature, or enchantment is gas for the draw engine. The draw engine is made from cards like Argothian Enchantress and Soul of the Harvest. Gas for the landfall triggers comes from playing any creatures when my commander Karametra, God of Harvests is in play. I am able to play extra lands a turn from cards like Exploration to maximize my landfall triggers. Sense my deck is made up of only creatures, enchantments, and lands if I'm top decking no card will be a dead card depending on my board state. Any other trigger is just a bonus.

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Date added 7 years
Last updated 3 years
Exclude colors UBR
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

47 - 0 Rares

14 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.90
Tokens Angel 4/4 W, Beast 3/3 G, Beast 4/4 G, Bird 1/1 W, Cat 2/2 W, Clue, Elemental 2/2 G, Insect 1/1 G w/ Flying, Deathtouch, Kor Ally 1/1 W, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W, Monarch Emblem
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