IN--
Consider running Skithiryx, the Blight Dragon to make the one-hit a bit easier.
(If you don't know, put two copies of Scion's ability on the stack, first finding Moltensteel Dragon, pumping 6 times, then resolving the second trigger and finding Skittles. Scion will be a copy of Skittles with +6/+0)
Vorosh, the Hunter is nice since the +1/+1 counters will stick around. (No one kill option here though)
Quicksilver Dragon for some protection of Scion. "I think you really should swords your general". Keep this little tech secret from your usual playgroup ;)
Eternal Dragon fixes lands, recurs and is a dragon. The idea being that drawing him isn't a wasted card. (Plaincycling finds dual lands!)
Battle Mastery - Heck yes double strike.
Farseek, Nature's Lore, Skyshroud Claim - Find those $100 lands you put in your deck.
Prismatic Omen - Suddenly every land you own is a dual land.
Command Tower - Get this. No questions asked.
I hear Sarkhan the Mad likes dragons.
OUT--Here is what I would take out:Karrthus, Tyrant of Jund - Since ETB abilities aren't triggered by Scion, consider replacing this with a more relevant Haste dragon. (Hellkite Charger?)
Naturalize --> Nature's Claim - 4 life is nothing and you are going for general damage.
Force of Will? Do you usually have an extra blue card kicking around?
Lotus Bloom --> Darksteel Ingot - Faster/longer lasting.
Worldly Tutor - What are you going to find? Seems like you want most of your creatures in your deck to stay in your deck.
Hall of the Bandit Lord - Since scion costs only colored mana, and you don't want to play your big dragons I can only really see you using this on KotR and a Titan. Seems like a mana fixer would be better here.
Otherwise nice looking deck.
March 18, 2012 7:47 p.m.
KorApprentice says... #3
I have actually already considered a lot of your suggestions. I like Quicksilver Dragon and Skithiryx, the Blight Dragon, I will find room for them. The other dragons are underwhelming. Battle Mastery is just unnecessary and it typically won't matter when my general swings. The land tutors are also unnecessary with fetch lands, and I will be adding some more. I love Prismatic Omen, I just haven't gotten around to finding room for it, I will try to squeeze it in. And yes, Command Tower is in. Sarkhan the Mad also appreciates decks with more expendable creatures. As for the outs; Karrthus, Tyrant of Jund is the biggest dragon with haste out there other than Hellkite Overlord, which is also in here. I actually totally agree on the Nature's Claim, in. Force of Will turns any other counterspell in my hand into a 0 cost counter and can stop just about anything in an emergency situation. And what I usually don't have kicking around is extra mana to stop a kill spell after casting my general. I like the burst ramp with Lotus Bloom because it fuels some early powerhouse plays, like a turn 4 Primeval Titan. But that is rare enough that I actually think I would appreciate the consistency of Darksteel Ingot better, so that is in. Worldly Tutor actually finds quite a few helpful things, such as Primeval Titan, Knight of the Reliquary, Vexing Shusher, Mother of Runes, Anger, Lotus Cobra, Urabrask the Hidden , or Snapcaster Mage, that otherwise do not come up very often. I have found Hall of the Bandit Lord to be very underwhelming, I will certainly remove it for other lands. Thank you very much for your suggestions! There were actually quite a few good ones that I intend to make use of, so your help is greatly appreciated.
March 18, 2012 8:13 p.m.
Oh yeah - Brainstorm which is already awesome gets way better with all of your fetch lands. Speaking of fetch lands - Mirri's Guile gives you even more deck control (on top of Sylvan Library and Sensei's Divining Top), if you need it.
Another option for control is Global Ruin which usually reads "You get 5 lands, your opponent get 2".
Propaganda --> Collective Restraint. That is some serious slow down.
March 18, 2012 8:50 p.m.
KorApprentice says... #5
I actually cut Sylvan Library, the deck control was a little unnecessary with tutors and the like. Global Ruin is nice, I might try to find a spot for it. And yeah, Collective Restraint will probably be a lot better for this deck, thank you again!
March 18, 2012 9:30 p.m.
Really nice build, +1! To bad you are only playing 1v1. What would you modify to make this multiplayer besides changing the main Moltensteel strategy? I'm building a Multiplayer version of this for a while, maybe you want to look over. =)
Link: http://tappedout.net/mtg-decks/ur-dragon-edh-6/
March 20, 2012 10:48 a.m.
If you're running Doom Blade , why not run Terminate instead? You have access to all colors so it should be a strict upgrade, maybe?
I have a scion deck made for more of a multiplayer interaction, and it has been a VERY long work in progress. I only put the cards in I currently have, but I hope to eventually get all the duals, fetches, etc. Undead Dragon Hordes: Scion Aggro. +1 me if you feel like it :-)
June 26, 2012 3:11 p.m.
Also, In place of Wrath of God , you might consider Decree of Pain . Gives you card advantage and value no matter how you use it. I realize it costs significantly more mana, and the cycle is not quite a wrath every time, and you play 1v1 primarily, but it might be decent in your deck.
June 26, 2012 3:16 p.m.
surgeslayer says... #9
1 cuz DRAGONS!!! ive been working the past couple months on my deck. its pseudo budget, but thats just the land base haha. thats what ive noticed most of the value of these scion decks are in the mana base. but ive got nothing to say on your deck. good job haha. if you dont mind take a look at mine and tell me what you think. Dragon Armor (Scion EDH) i take any and all criticisms
March 15, 2015 3:07 p.m.
Epochalyptik says... #10
Formats entire post in H1. Has nothing to say about OP's deck. Advertises own deck.
Top.
March 15, 2015 3:15 p.m.
surgeslayer says... #11
Epochalyptik there isnt much to say about this deck. its a dragon control deck. you control the board until you play dragons. and like most dragon control decks, not a lot of dragons, you keep them in your deck, to turn scion into them when you need to. not much really i could say, other than it was well built, which is essentially what i said. and i have no clue why it made my comment huge like that. it did not look like that when i previewed it.
March 15, 2015 3:43 p.m.
Epochalyptik says... #12
Using # at the beginning of a line is shortcode for headers.
KorApprentice says... #1
By the way Ohthenoises, after reading your description of the card again, I believe I was mistaken. I am now more inclined to think that they were talking about Lifeline. And still, it is just not the right card for this deck. That Debtors' Knell combo is nice, but like I said, if I have Scion of the Ur-Dragon out at my upkeep with 2 mana available, I should be able to win the game that turn anyway. Debtors' Knell is also very expensive to cast, so I'm not sure it would even see any play without some dedicated control, like an Esper EDH deck.
March 18, 2012 6:13 p.m.