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In my tradition, built a deck from a commander I pulled from prerelease.

There’s many ways to approach playing but majority is the classic Boros equipment deck but because of the tutor in command zone we can manipulate a lot based on what is in hand and make it very consistent.

If a free equip creature/ability is in opening hand we can tutor Colossus Hammer to swing for commander damage kills in one hit with Kellan's double strike, if not, grabbing a Sunforger will allow us to play basically all of our instants/sorceries bar a couple like Path to Exile, Swords to Plowshares, Open the Armory, or Mana Tithe straight out of the deck and find what we need for the situation.

If the situation arises where Kellan can't be the win con, the alternative is voltron on a different creature, such as Kazuul's Toll Collector or Balan, Wandering Knight for either cheap equips or double powers like Inquisitor's Flail, Two-Handed Axe, and Bloodforged Battle-Axe to kill with regular damage quickly.

Extra combats like World at War, and Response / Resurgence are very powerful as if Kellan is granted free reign to swing with trample/unblockable for turn it means multiple players could be knocked, in addition to throwing in Last Chance if opponents are fully tapped out and can close out a game quickly but the higher costs mean they are finisher moves to close out the game.

WIP:

Currently hunting Hexplate Wallbreaker and Remote Farm

Plenty of potential upgrades like many of the swords of X and Y, better dual lands, and CEDH cards but this is a cheap(ish) alternative which does a good job.

A fun interaction is if you run Sunstrike Legionnaire or Midnight Guard and they're in opening hand gives a turn 4 infinite combo win by tutoring out Elemental Mastery and putting it on them for infinite 1/1 haste tokens, however I have removed this combo from the deck as if it is stopped due to any cheap removal it completely stalls the deck requiring a Kellan recast or alternative tutors for hammers and after significant tests it has only won a game once, and put the odds of winning at serious disadvantage.

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Comments

91% Casual

Competitive

Date added 1 year
Last updated 6 months
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

19 - 7 Rares

21 - 1 Uncommons

23 - 0 Commons

Cards 95
Avg. CMC 2.21
Tokens Copy Clone, Kor Soldier 1/1 W, Kor Warrior 1/1 W, On an Adventure, Plot, Stoneforged Blade, Treasure
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