Kelsien, the Plague EDH deck

Primary focus: Kelsien deathtouch and Experience counters

Secondary themes: Reanimation, and auras/artifacts

I Kelsien seems to be a diverse commander that can be built in several different ways. The most popular ways I have seen Kelsien built seem to focus on deathtouch pingers, Kelsien as a Voltron commander, or treasure token combos. I have opted to do something different, wanting to avoid these themes as I either do not enjoy them or have other decks committed to that theme.

With my current decklist I am still focusing on being able to give kelsien deathtouch so he can easily produce experience counters. I also included most of the experience counter creatures that fall in the Mardu colors, this is not because I want to heavily focus on the experience counter mechanics, they just have a ton of value while somewhat following the theme.

I like the idea of using Kelsien to defend from big threats on the table, while simultaneously getting larger and giving more value to the other experience counter using creatures. I also like the idea of having lots of reanimator, both to keep my value on the board, it also just gives the deck a lot of replayability where the deck will change game to game where the decks I play against change.

Looking for any advice to build on card synergy while keeping the deck as strong as possible.

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Comments

99% Casual

Competitive

Date added 1 year
Last updated 2 weeks
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

34 - 0 Rares

29 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 3.00
Tokens Emblem Kaya the Inexorable, Enchantment Spirit */* WB, Experience Token, Human 1/1 W, Human Soldier 1/1 W, Morph 2/2 C, Rebel 2/2 R, Scorpion Dragon 4/4 R, Spirit 1/1 C, Spirit 1/1 W, Survivor 1/1 R, Treasure
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