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Kenrique needs help

Commander / EDH*

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It's all about stayin' alive then winning with big creature dmg either with infinite green mana combo vizier of remedies and devoted druid and using Kenrith's ability to buff up my creatues and give them trample or by playing one of the two creatures that can have health total as power and give them trample.

I need better draw or protection. Because Kenny is the best card in this deck I am not surprised he just gets killed every time i play him. I want to play confidently in power lv 8 but i seem to fall behind in ramp, draw, and protection. I've got about $20 I'm willing to spend to make improvements and would like card recommendations or perhaps ways to make the deck utilize the reducing ability cost and untapping stuff to make the deck less reliant on Kenrith.

Phyrexian tower Peregrine drake + Kenny equals infinite

composite golem + reducer + Kenny = infinite

Sage of Hours + Kenny 10 green green mana = infinite turns.

Freed from the real + Faeburrow elder

Smothering tithe + reducers + Kenny = draw opponent out till they loose (Cause they cant pay the 1 for the treasure token and use the treasure to make them draw)

Silvanus's Invoker + agatha + any land that taps for at least two mana = infinite mana

Change damnation to toxic deluge Change Binding the old gods with beasst within Add D-swat and fast mana Ornithopter too slow for Cedh Archon of Emeria Ranger Captain Collector Ouphe

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Comments

91% Casual

Competitive

Date added 2 years
Last updated 4 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

39 - 0 Rares

24 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.17
Tokens Beast 3/3 G, Copy Clone, Elephant 3/3 G, The Ring, The Ring Tempts You, Treasure
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