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Gruul prison deck. The basic gameplan is to muck up the game early with cards like Blood Moon and Trinisphere. Then, you win the battle of attrition late game with Chandra, Torch of Defiance, Hammer of Bogardan, and Keruga, the Macrosage.

This deck is fairly similar to a lot of gruul utopia/ponza builds or mono-red prison type decks but I will explain some of the unique choices for the deck. So, firstly, this is a Keruga, the Macrosage deck. After playing with the card a few times, it is actually very powerful if it resolves. It almost always draws 3+ cards when it hits the board and is a big body, too. It also gives insurance to the cascade from Bloodbraid Elf because, for example, if you have a Blood Moon in play and then cascade into a second or third Blood Moon then that might be a bit of a bummer but it just means you have another permanent in play for Keruga, the Macrosage so you will just draw more cards later.

You actually don't lose much by playing Keruga, the Macrosage either because many decks using Obosh, the Preypiercer as a companion, which seems to be viable, also has mainly cards CMC 3 or greater. You're just losing 1 drops like Lightning Bolt and Ragavan, Nimble Pilferer but we try to compensate for that with Trinisphere.

Then, Hammer of Bogardan looks pretty bad but is actually very good. It feels kind of unstoppable actually if you have a prison set with Ensnaring Bridge or something and you just hit the opponent for 3 every turn. You just need one of these in the graveyard, which is easy enough with 4 Seasoned Pyromancer, 2 Fable of the Mirror-Breaker   and 4 cascade from Bloodbraid Elf, and you can really grind the opponent down later when decide you need it.

Finally, playing 4 Blast Zone is very strong because you can wipe the board of anything CMC 2 or lower which doesnt effect your board at all. Also, Blood Moon just turns them into regular lands eventually so the colorless mana won't hurt that bad.

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Casual

97% Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Modern legal.

Rarity (main - side)

18 - 3 Mythic Rares

29 - 4 Rares

8 - 8 Uncommons

Cards 60
Avg. CMC 3.19
Tokens Beast 3/3 G, Copy Clone, Elemental 1/1 R, Emblem Chandra, Dressed to Kill, Emblem Chandra, Torch of Defiance, Goblin 1/1 R, Goblin Shaman, On an Adventure, Treasure
Folders Creative AND Good
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