Kess with superfriends. Trying to match the ramp of green with extra turns for extra lands, while simultaneously setting up the win with Bolas, Dragon God.

Strategy: Use Synergies and Combo's to gain a mana advantage for big X spells or playing Bolas faster.

Synergies: Cost reduction for Instants and Sorceries into "untap lands" spells, to gain Mana advantage. Especially, if we got a two mana land on the field. Blood Sun helps with playing two mana lands faster and without disadvantages, while disrupting fetch lands.

Combo's: Mystical Tutor / Vampiric Tutor into Temporal Mastery. Mana Drain / Spell swindle into X spells, ramp or bolas. Finale of Promise to copy extra turn spells. Ral, the Storm Conduit to copy Temporal Manipulation.

Win-Condition: Finale of Promise, Exsanguinate, Bolas.

Cost reduction: Baral, Chief of Compliance, Goblin Electromancer, Primal Amulet. Untap spells: Snap, Frantic Search, Unwind, Pore over the Pages. Two Mana lands: Ancient Tomb, Dimir Aqueduct, Izzet Boilerworks, Rakdos Carnarium.

// Options: Sorin's Vengenance Mystic Remora Jace Sanctum Rhystic Study Waste not Metallic Summonings Epic Experiment Ral Zarek Bribery Blatant Thievery Insurrection Mass Mutiny Wild Evocation

// Chaos: Forbidden Orchard Rainbow Vale Tempt with Vengenance Arcane Melee Show and Tell Pain's Reward Time Spiral Bribery

// GroupHug: Helm of Awakening Howling Mine Fevered Visions Dictate of Kruphix Mana Flare Mana Cache

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Casual

99% Competitive

Date added 5 years
Last updated 5 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

18 - 0 Mythic Rares

40 - 0 Rares

19 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.86
Tokens Bird 2/2 U, City's Blessing, Drake 2/2 U, Elemental 1/1 R, Goblin 1/1 R, Plant 0/2 G, Treasure
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