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Knock Knock... Guess who's back!

Modern RGW (Naya)

lordofthewaves


Sideboard


Maybeboard


This deck works by blinking creatures in and out of the battlefield and triggering good stuff either when they enter or leave the battlefield.

The deck takes some time to get going - things usually get interesting from turn 4/5 onwards. Cards like Cream of the Crop, Sphere of the Suns, Scry Lands, Knight of the White Orchid help to accelerate the build up.

Cards like Charming Prince, Cathedral Sanctifier, Thragtusk and Inquisitor Exarch help lasting longer with their lifegain triggered abilities.

Charming Prince is a great allrounder since it scrys, generates life AND can blink other creatures out and back in depending on the situation.

Thragtusk is amazing as well since it triggers both when entering and leaving the battlefield.

Panharmonicon and Conjurer's Closet are the engines of this deck, consistently blinking creatures in and out without spending mana and triggering abilities multiple times. Restoration Angel, Cloudshift, Eerie Interlude and the aforementioned Charming Prince also help with that.

The main win condition is to get Terror of the Peaks out and win by either flying attacks (potentially together with Restoration Angel) or by blinking other large creatures (mainly Thragtusk) in and out and wreaking havoc when they enter back in.

I'm really bad at creating Sideboards, so please help! I think I will need lots of enchantment and artifact removal for stuff like Torpor Orb which would ruin the whole deck.

Thinking of replacing 2 Inquisitor Exarch, 2 Knight of the White Orchid, 2 Cloudshift and 2 Eerie Interlude with 3 Sylvan Caryatid, 3 Lightning Bolt, 2 Path to Exile as I rarely use them in the first couple of Playtests. The main engine is Conjurer's Closet, Panharmonicon, Terror of the Peaks and Thragtusk. card:Cream of the Crops usually helps to get there relatively quickly and reliably.

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Casual

97% Competitive

Date added 4 years
Last updated 2 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

36 - 2 Rares

4 - 3 Uncommons

6 - 7 Commons

Cards 60
Avg. CMC 3.11
Tokens Beast 3/3 G, Dragon 5/5 R
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