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Korvold, Reanimation Combo King

Commander / EDH* BRG (Jund)

Blazerapter


Hi! I Need some help deciding what cards to cut from this deck. if you dont mind taking a look over the deck and suggesting something it would be of great help (or something to add!).


A Budget-ish deck with Korvold Combos. I seem to find that most of the combos I can pull off even against my friends competitive Urza deck.

Combo 1: Temur Sabertooth + Dockside Extortionist + and any LtB damage trigger (i.e. Mayhem Devil) Your opponents must have at least 4 artifacts and/or enchantments, You cast Dockside Extortionist with Temur Sabertooth on the battlefield, Dockside's etb will trigger and you will get the tokens. You sac them to use Sabertooths ability to return Dockside to your hand, thus triggering your damage outputter. You then use the other Treasures to play dockside again. From here you repeat the process until your opponents are dead. Notes: If your opponents have 5 artifacts or enchantments you can create infinite mana to use on anything or in case your opponents have an answer and you have do something to prevent it

Combo 2: Melira, Sylvok Outcast + Murderous Redcap + Altar of Dementia To get this combo running, have altar on the battlefield and sac Protean Hulk to go and get Melira and Murderous Redcap. From here sac the redcap repeatedly to mill your opponents. Notes: Also works with Goblin Bombardment or any sac outlet like Viscera Seer and a ltb damage trigger. (Mayhem Devil)

Combo 3: Korvold + Sac outlet + Animation Module + Ashnod's Altar Sac something to the altar and use the ability on module to net a mana and get a servo. Repeat this process for infinite colorless mana and Ltb triggers to kill your opponents. For the ltb triggers you can have something like Zulaport Cutthroat Notes: Since Korvold forces you to draw a card this is limited, but use this to your advantage. Get another combo assembled or win through commander damage.

Combo 4: (if you can afford it) Food Chain + Squee, the Immortal Exile Squee with food chain and net a mana, repeat this process for infinite creature mana to use on something like Walking Ballista Notes: Also works with Aluren and a sac outlet (Viscera Seer). This is also cheaper than the $70+ Food Chain combo

The Gameplan:

Early Game, Ramp

Mid Game: this is when you prep for the combos, so get whatever you need in your graveyard to reanimate (You will most likely want Protean Hulk in your graveyard for cheaper costs when you reanimate it, depending on your ramp and fixing.)

Late Game: Blast out your opponents with the combos!

Generally this deck can win turn 6-7 and if your lucky turn 5-6, and if you have the food chain combo assembled turn 3.

Also please feel free to suggest something in the comments, I would love to hear all your suggestions!

Thanks for checking out my deck! Hope you enjoy!

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Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

38 - 0 Rares

45 - 0 Uncommons

29 - 0 Commons

Cards 125
Avg. CMC 3.25
Tokens Clue, Eldrazi Scion 1/1 C, Emblem Garruk, Cursed Huntsman, Goblin 1/1 R, Human Soldier 1/1 W, Insect 1/1 BG, Insect 1/1 G, Ooze 1/1 G, Ooze 2/2 G for Mitotic Ooze, Plant 0/1 G, Servo 1/1 C, Thrull 1/1 B, Treasure, Wolf 2/2 BG, Zombie Army 0/0 B
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