Oh boy. I didn't think we will be back so soon, but here we are.
Thanks Wizard for that shitload of Treasures. It was really unnecessary.
The archetype is already too powerful.
There are 36 cards that create, care about, or are Treasure in Jund in this set. 36!
This is more than enough to make a Commander deck around, so please Wizard just stop.
I loathe the fact that my deck was original during Eldraine, but is now just generic.
But here we go for another Treasure Set Review, this time for Streets of New Capenna (SNC) and its commander-deck-only cards (NCC).
Rain of Riches
Interest level: 11/10
Oh boy, oh boy, OH BOY! Did I ever tell you that Cascade is one of my FAVORITE mechanics in all of Magic.
I am SO happy that this card exists.
The art is amazing, the effect is awesome, and it creates treasures. I am in heaven.
This will go in the deck and will never go out.
Ziatora, the Incinerator
Interest level: 10/10
If Korvold ever bites the bullet and gets banned, Ziatora, the Incinerator will be the successor at the helm of the deck.
She is an awesome Demon Dragon that flings stuff and creates Treasures. I love it. Imagine flinging a huge ass Korvold in the face of one of my opponents, this is pure gold (pun intended).
This will, without a doubt, go into the deck. I love her so much.
Glittering Stockpile
Interest level: 9/10
I love the design space Wizard is currently exploring with the 3 CMC/MV Mana rocks. The format really doesn't need more two mana rocks, it is fast enough like it is, but the 3 mana ones really needed some love.
This one is awesome, it is literally a pile of Treasures. You can use it a bunch of times to later sac it all for a huge payoff in mana instead.
I love the design, I love the art, I love that flavor. This will certainly go into the deck.
The only thing I find weird is the fact that it is a Treasure as in its subtypes, but it doesn't have the Treasure ability to sac itself for only one mana. I don't think it was necessary either, just that it is weird to not see it on there.
Stimulus Package
Interest level: 8/10
The moment I saw this uncommon I thought I was dreaming.
Oh my, I love having a card that can transform my Treasures into another type of value, and what about an army of tokens to kill my opponents with? Yes, please!
And on top of that, it creates two Treasures on ETB!
It will certainly go into the deck.
Prizefight
Interest level: 7/10
Fighting is one of the only ways Green has to destroy creatures. The fact that Korvold become so big, it could be relevant to have this as a removal tool.
Maybe I'll add it to the deck, we will see.
Seize the Spotlight
Interest level: 7/10
I like this card. I really like this card.
It doesn't matter what your opponents will vote for.
If they choose Fame I will use their creature or sac them (or at least one of them) to Korvold and otherwise if they choose Fortune I get cards and Treasures.
Life is fair. Unlike this card.
Bootleggers' Stash
Interest level: 7/10
This card is weirdly overwhelming and underwhelming at the same time.
On one hand, you have a do-nothing artifact that cost 6 mana and with which you need to wait for a whole turn before you can bank some mana.
With token doubling effects you can double or even triple your mana, but otherwise, you are just banking some mana into Treasures instead of losing it.
On the other hand, it is an awesome Treasure generator that can give you a lot of Treasures each turn.
I really need to think about it. This mana cost is really too high to be a good card in my opinion and this price tag really doesn't push me into trying it into the deck.
Involuntary Employment
Interest level: 6/10
Threaten effects are not the best in Commander, but I think if you see this card as a removal card that can net you a Treasure it ain't half bad.
Cast it, attack with Korvold, sac the creature you just stole to Korvold attack trigger.
Not your conventional removal spell, but it does the job. It can even do more if the creature you stole can give you some value whatsoever.
The only downside I see is the mana cost, four mana is a lot, even if I create a shit ton of Treasures each turn since I don't always want to sac them for mana, but instead keep them for another kind of value.
I need to think about it.
Sticky Fingers
Interest level: 6/10
This card is kind of sweet. It could allow for more evasion for Korvold or other creatures as well as netting me a Treasure each turn.
Worst case I can sac it to Korvold to draw another card!
Not bad. I'll consider it.
Big Score
Interest level: 6/10
Ok, so we went from Pirate's Pillage to Unexpected Windfall and this in less than a year. Power creep is real guys.
But even if this card is blatantly a case of power creeping, I think I will put it in the deck. It is simple, useful, and beautiful. What's more to ask?
Professional Face-Breaker
Interest level: 5/10
I know that a lot of people LOVE this card and I can understand why.
But, it might be an unpopular opinion, but I hate impulsive card drawing. I like to keep cards in my hand and play them when I want.
I have enough stress as it is in my daily life, I don't need to stress about playing cards right now.
Korvold is already giving me so much card advantage that I don't see the appeal on this card and Grim Hireling does the same other effect but even better with nicer art and a removal option built-in.
I think I will pass on it for now.
Jolene, the Plunder Queen
Interest level: 5/10
This card is like a Group-Huggy Xorn that costs more and can hit face, but with no evasion.
Maybe if I power down the deck I will include this card, but it won't be for now.
Rose Room Treasurer
Interest level: 5/10
Weird name, it must be a reference to something I can't quite grasp.
ETB another creature and it can create a Treasure, but no more than twice per turn. The consecutive times this effect becomes a finisher or a removal piece.
It ain't bad per se. I just think it might be a bit too slow or un-synergistic with the deck. I already have some deck that can kill from nowhere with Fireballs type of effect and I don't think I want those in this deck as well.
I will think about it, but it will probably be a no.
Hoard Hauler
Interest level: 5/10
I've kind of missed this card during the preview season of SNC.
This is not bad. But I'm afraid that a 5/5 just doesn't cut it to get through in Commander anymore.
But I also really like this effect as it can net me a lot of treasure on a single trigger, but at the same time, it is heavily dependent on my opponents' board, but so is Dockside Extortionist
I will think about it. But if Dockside Extortionist gets banned or if I decide to power down the deck, this could be a good replacement for it.
Goldhound
Interest level: 5/10
Flavor-wise this card is 10/10.
Otherwise, I don't think it is good enough for this deck, it is just a Treasure with legs for 1 mana.
But I think it will do wonders in my Winota, Joiner of Forces deck instead.
Boxing Ring
Interest level: 5/10
This card ain't that bad. You are not obliged to fight another creature on ETB, but you can use it as a sort of removal tool that can in the process give you a treasure each turn. Even if your creature that fights dies, you still get a Treasure token, so I guess that doing it with creature tokens is good too if you don't care about removing what you fight against.
I just don't think I need this in the deck at the moment. But I love the flavor of it.
Maybe I'll put it in a Fight deck one day.
Exhibition Magician
Interest level: 4/10
This is a cute card. ETB to have a Treasure or sacrificial fodder for Korvold.
I don't think I will put it in this deck as this effect alone just doesn't do enough anymore, but if someone was looking for a good ETB-Treasure creature in Red, we now have a solid one.
Riveteers Requisitioner
Interest level: 4/10
I have pretty much the same feeling toward this card as Exhibition Magician.
This card is like the reverse Exhibition Magician, it creates a Treasure when it dies but you can Blitz it to get it during the same turn it comes out as well as a card.
Not bad, but not awesome either.
Indulge / Excess
Interest level: 4/10
Indulge is nice to rapidly create an even bigger board, but is more of a win-more type of card in my opinion.
Excess can give you a LOT of Treasures for a very low cost, but this deck doesn't try to swing with a lot of creatures so I think I will pass.
Glittermonger
Interest level: 4/10
Not bad, not good. Just ok.
I just find it slow, uninteresting, and uninspiring.
That's all.
Black Market Tycoon
Interest level: 4/10
Oh, this is definitely better than Glittermonger, I just don't want to die to my own Treasure and greed you know.
But at the same time, it would really be flavorful. Uh, I might reconsider this card one day.
Mari, the Killing Quill
Interest level: 3/10
If I had more than just Grim Hireling in the deck as a Rogue, Assassins, or Mercenaries this would be a slam dunk inclusion.
It is a really good card to be used as a Graveyard Hate tool, a draw engine, and a mana producer in the right deck, so that is why I will put it in my Queen Marchesa deck instead.
Spiteful Repossession
Interest level: 3/10
This is a cool card. It can burn your opponents for a lot (mostly the greedy ones) and at the same time refund you a lot of mana with Treasures.
The only issue I see in this card is that my deck is rarely behind in land compared to my opponents because Korvold is such a massive card draw engine. So in the end, it won't help me that much and might just be a dead card in this deck.
I think this could be an awesome card in Boros or burn shells.
Most Wanted
Interest level: 3/10
Korvold becomes a threat really easily, but that doesn't mean I want to add this to the deck just because he might get removed a lot of time.
It does however reimburse a single occurrence of the Commander tax by itself and the Flash ain't that bad to have. It is just too situational for my taste.
Jewel Thief
Interest level: 3/10
Meh.
Ognis, the Dragon's Lash
Interest level: 3/10
This is a cool card. I just don't think it goes in the deck even if I have Anger and one or two other creatures with haste in it.
It just won't create any value without putting itself in too much danger.
I think it is a really cool card to build around and I love seeing that it creates tapped Treasure to prevent it from going infinite.
Misfortune Teller
Interest level: 2/10
It is meh.
ETB to maybe get a Treasure and needs to connect to, again, maybe make a Treasure. The other payoff is a creature that we can sac to Korvold, but even then it is not enough.
At least it is some graveyard hate, but for 4 mana, I will pass.
Fake Your Own Death
Interest level: 2/10
This is a cute effect that we have already seen plenty of times. This time it comes with a Treasure.
Sadly, this deck doesn't need that kind of effect since I can produce so much mana anyway from all my other Treasure producers, that the Commander Tax doesn't even mean a thing anymore.
Instead, this will go in my Ukkima, Stalking Shadow
deck.
Gala Greeters
Interest level: 2/10
Wow, I think Wizard is starting to realize that too many Treasures are too many Treasures.
I love seeing the words "tapped Treasure token".
It is not good at all for this deck, but it is nice to see the Wizard of the Coast design team acknowledging the issue Treasures bring... even if this card comes in a set pack to the brink with cards that create normal Treasures...
Vazi, Keen Negotiator
Interest level: 1/10
I mean, just no.
I don't want to give Treasures to my opponents, this is just a bad thing to do if your deck isn't built around your opponents using those Treasures. Which is my case.
I'm gonna pass on this one. Big time.
Currency Converter
Interest level: 1/10
Don't get me wrong, this card is awesome in the right deck, but this deck is not made for it.
I don't need more card draw and I don't discard that often to make value with it.
Jetmir's Fixer
Interest level: 1/10
This card is so much better than Security Rhox, so why is the Rhox an Uncommon and this a Common.
I don't get it and my deck doesn't want it anyway.
Gilded Pinions
Interest level: 1/10
If Korvold didn't have flying this could maybe be good, but even then I don't see any utility for me with this card for this deck.
Hard pass.
Halo Scarab
Interest level: 0/10
Yeah no. This card is just plain bad. It just doesn't do anything unless it is in your graveyard.
You could argue that it is good value as a sac fodder for Korvold, but even then it is two mana for a do-nothing and another two to get a single Treasure out of it.
I'm better just playing Gleaming Barrier instead for that.
Capenna Express
Interest level: 0/10
This card does not create Treasure, it just uses them to be crewed instead.
It's still a bad card nonetheless.
Security Rhox
Interest level: 0/10
Why isn't this card a Common? This is really bad. I mean really really bad.