Sideboard


Capable of turn 4 wins in the playtester this deck is fast. With a low mana cost the tri-colour nature of this Deck isn't really an issue.

The Grixis colours allow for great removal and control options as well as card advantage.

How to turn 4 win:

The perfect opening hand is: Island Mountain Swamp Frost Walker Mardu Shadowspear Touch of the Void Titan's Strength

Turn 1: play the swamp and Shadowspear.

Turn 2: play the island and frost walker, hit for 2 damage

Turn 3: play the mountain and either touch of the Void or titans strength(add it to the shadowpear) and hit for 9

Turn 4: repeat turn 3 with the remaining card.

For information on the rest of the deck please read on. Without this specific combo of cards the deck is still capable of turn 5 wins quite regularly in playtests. I hope you like the deck and feel free to comment below.

16/10/2015: played in lGS against 3 different types of deck came in at 3-0. 2 games of standard (single player)

1 game of two headed giant.

The rest of the deck.

By playing Mardu Shadowspear and Kolaghan Stormsinger there are some great early game options for damage. With Faerie Miscreant comes the opportunity for card draw and an evasive creature.

This deck is built to be a great budget deck that can churn out fast wins and hold off against more traditional burn decks by using Dispel at the right moment.

Against stompy decks Processor Assault and Touch of Moonglove offer great removal with the latter also providing slight burn.

As for direct damage spells Touch of the Void comes in a little expensive but with Herald of Kozilek on the board 3 at the right time doesn't have to be costly. On top of that there is a great opportunity to exile (and later process) your enemies larger threats.

As for the Conduit of Ruin and Eldrazi Devastator these offer great finishers in games where bad card draw or good defensive opponents have made a quick match difficult. The opportunity to break a stalemate in such examples is fulfilled by the great combination of these cards. Not only does the Conduit find the devestator, it also makes it cheaper to help out in a tight spot.

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

1 - 0 Mythic Rares

8 - 1 Rares

6 - 4 Uncommons

25 - 8 Commons

Cards 60
Avg. CMC 2.42
Tokens Copy Clone, Morph 2/2 C
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