Goblins the little guys have always had special place in my hart rather its killing them right after you got done with tutorial island on the old runescape or watching them blow up in warcraft 2 and 3 theyve caught my attention. so when i started playing mtg and red being my favorite color to play building a goblin deck was a natural choice. now enough of me rambling lets get on with the card breakdown
t1
Frenzied Goblin
makes my guys unblockable for 1 which can beusful early on when hes my only guy but also late game when i go in with goblin rabble master
Foundry Street Denizen
i know Goblin Guide would be better but hes $20 for a piece of paper
t2
Goblin Wardriver
+1/+0 to all my guys the comes out on turn 2 need i say more
t3 Goblin King and Goblin Chieftain +1+1 to all my guys mountain walk and haste you can make goblin decks with just these guys and a few token generators
Goblin Warchief makes all my guys cheaper and gives them haste. i needa pick up 1 more
Goblin Rabblemaster has just been an animal in here
Arms Dealer
sure i needa sacrifice something but it dosnt matter when 3 quarters of my guys are expendable
t4
Krenko, Mob Boss
hes the star of the show he generates so many tokens
Ogre Battledriver makes any of my tokes so dangerous the turn they come in
t5 Voracious Dragon i have yet to play him and not win that turn
burn Goblin Grenade 5 damage for 1 mana
Reckless Abandon
4 damage for 1 mana