Goblin tribal EDH deck. My play-group is all playing midrange and control. I'm usually playing mono blue Teferi and I can tell it's only fun for me so I decided to build something that will surprise everyone in the play-group. This deck reliably wins at turn 5 or 6 and with the perfect starting hand, as early as turn 3. Advice to speed things up a bit is more than welcome. The overall focus of this deck is to move fast and essentially be "all in." So bigger and slower creatures don't often make their way in here. I would like to add more two-drop goblins in but I would have to cut from my non-creature spells. If I don't win by 5 or 6 I start turning to card draw such as Slate of Ancestry , Reforge the Soul and Sensation Gorger . I originally put slate in as a place-holder for a future wheel of fortune but during a game I drew 40 cards off of it, drawing into a Brightstone Ritual which I used Reverberate on, dropped a bunch of goblins and then kicked Goblin Bushwhacker for 20. Win-more? Perhaps. Fun? Definitely. If my count is over 100 when you're reading this, it's beacuse I'm editing the deck and trying to make cuts. Advice, especially from experienced aggro players (as I'm control at heart) is always welcome.

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Date added 10 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

29 - 0 Rares

24 - 0 Uncommons

20 - 0 Commons

Cards 100
Avg. CMC 2.65
Tokens Goblin 1/1 R, Tuktuk the Returned
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