AzrielBarakiel says... #2
add Incinerates so that your goblins can go unblocked for when you dont get a arms dealer. also saves your goblins for attacking rather than killing things. also can hit for the last few points of damage. go 18 mountaing and 4 ghost quarters to remove annoying lands like wolf run, gavony township, and moorland haunt, adding 4 colorless wont really hurt you because you are mono red after all, if you are worried about it, go 3 instead of 4, then sideboard 1 more. I love the idea of mono red goblins, and was thinking about making it myself, i think you have a great start. bonfire of the damned would also go perfectly in this deck. If you want to spend the money on them that is. Just some suggestions. +1 because I love goblins.
July 11, 2012 3 a.m.
sillydraco says... #3
Sweet another goblin deck! Check out mine :)
http://tappedout.net/mtg-decks/the-goblin-mafia/
July 12, 2012 3:22 a.m.
sillydraco says... #4
actually brimstone volley can do creature or player, and is a great combo with goblin grenade. for 4 mana you can goblin grenade a goblin arsonist, deal 5 damage, then 1 from the arsonist, then play brimstone volley on them for another 5 damage. as for sideboard, wait till you play FNM and take note of what decks you had a hard time against. then you put in cards you can side in against those decks :)
July 12, 2012 5:04 p.m.
mrhappystick11 says... #5
I would add Reverberate and some kind of draw. Reverberate can double your damage spells or let you counter a counter. And red goes though cards to fast not to have some sort of draw. Anyway +1 because Goblins are awesome and this deck is base off from mine :P
July 15, 2012 9:27 p.m.
iOnlyUseBigGuns says... #6
A couple of cards to consider for a monored deck are Thunderous Wrath , Reverberate (which can even be a counterspell in red!), Reforge the Soul (restocking your hand is worth any advantage you give them in an all red deck) and Hellion Crucible . Yeah the crucible looks a little underwhelming, but there are going to be games where you have mana left over at the end of the turn. You can actually spin that into an advantage by making your opponent have one more thing to deal with.
July 18, 2012 12:49 p.m.
FridayWing says... #7
Here, take a look at my Goblins deck. I love goblins.
deck:kuldotha-extremeThe Goblins at the Bath House
July 18, 2012 2:53 p.m.
http404error says... #8
Arms Dealer is probably the worst card in the deck. I always get a sour feeling spending 3 mana on it.
Try Spikeshot Elder or Brimstone Volley instead.
I agree that Hellion Crucible would be an excellent fit for this deck in place of two Ghost Quarter s. You may not use it every game, but it will help out every once in a while.
I would take out one of the Burn at the Stake s as well. Has a tendency of clogging up the hand if there are too many copies. You don't always want one every game necessarily either.
July 18, 2012 3:09 p.m.
mTgNewbie2013 says... #9
I am thinking of taking out one krenko's mob boss the arms dealers and one burn at the stake. Probably add reverberate, chandra's firebrand, and maybe something to draw more cards. Hellion seems like something to trade for ghost quarters too.
July 18, 2012 5:42 p.m.
aMNKYonSTEROIDS says... #10
You say you have issues with removal? Does Goblin Wardriver really help? Maybe you can trade some of them out for more burn spells for more direct damage.
July 28, 2012 10:47 p.m.
thundernick says... #11
you might just need to hold more threats in your hand when you know your opponent is running board wipes. play a little slower, bait the removal, and push harder at the end. overextending is one of the leading causes of aggro decks losing :P
July 29, 2012 12:19 a.m.
thundernick says... #12
also think about running a couple planewalkers in the side against board wipes, they pretty much stick it out through anything. Oblivion Ring will still hurt, but that's a risk you might have to take. Firewing Phoenix isn't a goblin, but it pisses off spot removal and provides sustainability while rebuilding your board presence after a board wipe. just some thoughts :) good luck
July 29, 2012 12:22 a.m.
mTgNewbie2013 says... #13
Maybe I do need to play a little slower against board wipes. Its possible. I am not sure. I could sideboard Chandra, the Firebrand I was thinking (i am not sure if this suggestion could work?) maybe I could sideboard cards to transform my mono red to a red blue. The mono red works great against other aggro decks or midrange decks. But the control decks end up killing all my creatures which are higher than one drops. I could swap out some burn cards like Burn at the Stake , card:Krenko's Command, or others and add Cancel , Dissipate , and Negate . The splash of blue will keep creatures on the field long enough to swing for 8+ damage and the control decks won't have creatures out fast enough to stop it. Could this work?
July 29, 2012 1:43 a.m.
aMNKYonSTEROIDS says... #14
You could, but when you sideboard, remember you can only have 15 max in a sideboard. And when you do that you need to pick and choose what helps you the most and what doesn't in any given situation, which is a tough choice to make. If you're going to run some blue, make the control small cost, like Redirect and Negate and Dissipate .
Tokens seem to be the strong point of your deck, so I'd say maybe it'd be better to board out Goblin Wardriver and Brimstone Volley rather than Burn at the Stake and card:Krenko's Command. That's my personal input though, and I'm not a big red player. And overall, it's all up to you to choose.
July 29, 2012 3:09 a.m.
thundernick says... #15
it's a potential... i've personally always loved the idea of the sideboard completely changing the thrust of the deck. in this case i think that a 4x Negate might suffice, as that is what will truly help you out: only 1U, so easy mana fix, as well as countering potential removal outright. could be a lot of fun :) you could run Sulfur Falls in the sideboard too, perhaps 1 or 2 even in the main if you intend on siding blue in. it's risky business, but again, i love the concept :)
oh, and i do think Chandra would make a great sideboard card as well. i would note that card:Krenko's Command isn't something you would want to get rid of when sideboarding, since it's a 2-for-1 card and can help you more quickly recover from a board wipe. instead i would recommend siding Hellrider s out, since he requires more board presence to begin with (and when up against board wipes, he's not really all that useful).
try out the blue, in a copy of the deck or something, i'm interested in seeing how it works out :)
July 29, 2012 3:12 a.m.
mTgNewbie2013 says... #16
Most spells i faced targeted all creatures and not just one so i like Cancel better than Redirect . But I haven't exactly figured out what to take out to add the splash of blue but I also think it would be an interesting fix when the control decks seem to be killing creatures regularly. The one i was able to win against the control was because his board wipe was a turn slow so i swang for 8 with Goblin Wardriver and a couple goblins. So i thought against those decks protecting creatures allows me to swing early and often in turns 3, 4, and 5.
Also Goblin Wardriver is my ideal two drop. It makes my attacks with token or goblins double and if i get chieftan out then i start swinging with 3's per creature. It seems to be pretty powerful. I also am going to switch a playset of Vexing Devil for Goblin Fireslinger
July 29, 2012 3:33 a.m.
mrhappystick11 says... #17
Shrine of Burning Rage sideboard could catch then off guard game 2. Most likely would swap in all creature removal...
August 18, 2012 10:44 p.m.
roxasheartless09 says... #18
i am going to suggest a goblin for you if you want a bigger mana build up, another way to use your goblins besides goblin grenade and such: Skirk Prospector it builds exceptionally well with Banefire . since krenko, mob boss is in your deck and is spitting out tokens of goblins and you can use skirk prospector to sac them to build a huge mana base for the banefire which can't be countered and the damage can't be prevented if the cost is 5 or more which is a great combo. Goblin King and Blood Moon is also another great combo as well.
AlphabetEnthusiast says... #1
With these red goblin decks I feel likeeach person has their own kinda personal preference to what works for them. This one looks pretty solid as is, but things you could consider are cutting the Reverberate s for a 4th card:Krenko's Command and 3 Burn at the Stake . And maybe switching the 2 Dangerous Wager s out for Reforge the Soul ?
July 11, 2012 2:58 a.m.