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Kruphix's Playground

Standard* GU (Simic) Midrange Ramp

Antare


Sideboard

Instant (6)

Sorcery (3)


This deck's original plan was to somehow use Kruphix, God of Horizons, but I realized that the way the deck is structured, I'm not making full use of his abilities, so I decided to remove him altogether.

The strategy is pretty straightforward, ramp as fast as possible with low-cost creatures during early game, then use the mana to cast bigger, stronger creatures, and making them unblockable with Thassa, God of the Sea or Aqueous Form.

It's gone through a lot of changes, and I'm pretty happy at where it is, but I still need to playtest. And any recommendations and 1+'s are always appreciated. Although I don't have any RTR cards because of the impending rotation.

Suggestions

Updates Add

I think I've finally finished the deck. Of course, I still want some suggestions to help perfect the deck. But for the most part, I think I'm finished. I'll be expanding the deck description soon. I'm also wiping the comments, since I've changed the deck quite a lot since I got the first comments. I'd appreciate it if I didn't get any more RTR or M14 suggestions, since they rotate in about a month.

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