So this is a deck I made to try to win through the use of Laboratory Maniac, as you may have guessed from the title. This deck is janky as janky gets but it should be a lot of fun to play. The Dual Lands are replaceable as I don't really plan on getting them, I just thought they would make the deck run more smoothly/consistently. If anyone has any more ways to win through Laboratory Maniac, please let me know in the comments. Thanks for reading and have a great day.

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So I finally won a game with this ramshackle deck. Albeit I was playing against decks with no counters, I'll take what I can get. I got my board swept a few times, including having Laboratory Maniac sent to the graveyard after he got flipped in by Oath of Druids, but in the end I used Oath of Druids to flip a Leveler, then used Seance to put Laboratory Maniac onto the field before my draw step and won it. Man is this deck exciting to pilot. There's a huge risk/reward system built in with all the self mill, just watching all your potential spells hit the yard thinking, "I don't need that right now, I can make do without that card, I have a plan with what I've got right now," etc. My plan before flipping Leveler was to Seance my Mirror-Mad Phantasm and Body Double out my Laboratory Maniac then roll the phantasm and mill out that way, but when I flipped the Leveler and everybody else was tapped out on my upkeep I was really happy. One of my friends was a little salty about losing that way, but it was a really close match until then so he didn't have much to complain about. Thanks for all the help everyone, and please keep it coming.

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Casual

94% Competitive

Date added 10 years
Last updated 4 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

13 - 0 Mythic Rares

53 - 0 Rares

18 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 3.82
Tokens 1/1 WU Token Creature Bird, Copy Clone, Plant 0/1 G
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