Kiora's Villainous Issues (44-25-3 @ FNM)
Modern*
SCORE: 156 | 542 COMMENTS | 35402 VIEWS | IN 59 FOLDERS
Loco-Motive says... #4
http://www.untap.in/
It's priceless. And most importantly, free.
February 26, 2015 6:04 p.m.
Ok this untag.in is awesome lets me play test all i want. can't wait to get to FNM tomorrow night.
February 27, 2015 12:15 a.m.
Loco-Motive says... #6
So after much testing through the course of the last two days after making some adjustments to both the main and sideboard, I really feel this deck is where it needs to be. I feel this way because I haven't changed a damn card in the last 48 hours, lol, whereas in the days/weeks before this, I'd been making adjustments almost daily searching for the right combo.
I feel like the best change came from Aezuriel's comment of putting the opponent on a clock with a threat, which the deck sort of lacked if I wasn't making Krakens by turn 6. That's when I introduced three Ashiok, Nightmare Weaver to the main and he's really made all the difference in my match-ups. Aggro will immediately go for him instead of my life total. Mid-range gives me so much good stuff from his exile, and control opponents are scared as hell of him. He's that good and should not have been relegated to my sideboard for so long. Thinking back, he almost came out of the sideboard in Game Two in over 80% of the matches I played. That right there should have been telling enough to shift him to the main.
The sideboard feels better now as well.
Looking forward to a good night tomorrow night, and we'll see how everything goes!
February 27, 2015 12:25 a.m.
Um... I said that. In comment number six:"If you want to improve that burn matchup, and other aggro matchups in general, I'd try to get the Ashiok, Nightmare Weaver's to main board. I took a gameday a while ago with a BUG Walker control deck. Turn 2 Caryatid into turn 3 Ashiok will shut down A LOT of decks. If they don't get through a Caryatid to him, you win. It will force them to throw burn at him, but given the number of burn spells it would take to drop Ashiok, who gets two bigger every turn, they're just wasting it instead of hitting you. But if they don't, you either play their big creatures (Like that Butcher of the Horde or a Stormbreath Dragon, or just a good old Siege Rhino or Seeker of the Way against the other big standard decks), or get it to ultimate to shut down their yard and empty their hand. Nobody is recovering from that."
February 27, 2015 1:43 p.m.
Loco-Motive says... #8
Ah, hey, Chad-Guy. Thanks, and yes you certainly did. There's been no shortage of great advice and change notions for this deck by many, yours included. My mind was just recollecting something that Aezuriel said later on the resonated in my head for a few days pertaining to "a clock," that being:
"_Kiora #4, or Ashiok MD would be better than any of these enchantments, because even if they get binned, it required your opponent to commit resources to dealing with them. Even better, if they don't/can't a PW is much more likely to win you the game than any of the sieges.
What the deck seems to lack is a big fat clock. Given the way the format is designed currently, we may not get one the way we'd like. Then again... maybe we should just be looking at Pearl Lake Ancient or Thousand Winds.
But stop and consider the plan of the deck: Winning through board interaction and card quality/advantage. Lets not get lazy and try to build the deck to autopilot. We will just lose to decks that have a better implemented plan._"
He had thrown in two creatures as possibilities, but I opted for the harder-to-deal-with planeswalker route, choosing Ashiok. But yes, you tossed him into the mix as well and, ultimately, that ended up being the right choice.
Thanks for the input!
February 27, 2015 2:31 p.m.
Just had the playoff with this deck and the matchup is pretty solid. I didn't realize how good an early game kiora is until we played. had me nervous that last game. just had to VW for 5 bc of those krakens. i had a crux in hand but didn't think i would win the last round anyway so i just said yolo.
Great game i knew my weakest matchup was control. still working on that side of it.
February 27, 2015 3:40 p.m.
Good luck tonight everyone! I've updated my personal list to include SB options if you need some last minute coverage.
February 27, 2015 4:06 p.m.
I was commenting earlier but got called back for an appointment at the dentist. Anyways, I saw you changed to 3 negates rather than 2 + 1 stroke. I still feel a little iffy about only having 2 counters MB and may go 2x Blight + 3x counters. There is plenty of kill between charm downfall & Blights so I don't believe that'll hurt the deck there. I know a couple have gone the Soulflayer route @ my local and I'll need a way to stop them from delving a Chromanticore and having no way to remove his flyer. Not opposed to Ashiok MB though.
February 27, 2015 4:09 p.m.
Loco-Motive says... #12
Made a change for tonight that I think some of you in particular will like. Reducing down the number of Wealth from 3 to 2. In it's place, sliding in the Dragon for another threat.
I'm just trying it out tonight. We'll see if those saying the 3rd Wealth was a crutch were right. It may have been, but only one way to find out.
Good luck tonight, everyone! Go forth and Wealth, LOL!
February 27, 2015 4:40 p.m.
Loco-Motive says... #13
Siq6Six, I think you have enough answers in your deck for a Soulflayer. You have 2 Crux and 2 Aetherspouts. More answers in the sideboard. However, I don't see the harm in your tossing in an additional counter. Salt to taste! :)
February 27, 2015 4:43 p.m.
Good luck everyone tonight stay safe in the weather. will be playing VW control tonight so ill have updates this weekend.
February 27, 2015 6:37 p.m.
well hit a bad night i ran up against 2 control decks and lost to them just have a really bad time with control. But i learned a lot playing them that i found i needed to change my deck to fight them with both sideboard and main board bc of what a lot of my friends at the shop had to say and they gave me some serious help with side boarding for control.
February 28, 2015 2:56 a.m.
decided to drop Sylvan Caryatid for Satyr Wayfinder now i can turn 2 drop tasigur or play Murderous Cut i also dropped down to 1 VW and replaced it with Liliana Vess i think my build has taken a big change and got quite a bit stronger against control players which i had the hardest time with. also dropped my favorite sideboard card Feed the Clan for Bow of Nylea bc it helps with self mill and has life gain and can have good utility.
February 28, 2015 3:22 a.m.
You are still a wealth deck. The only difference is that you are a wealth deck in a control shell instead of in a hybrid or combo shell. For all intents and purposes, Wealth is an X based win-con for us. Think kind of like a fancy fireball. Against another control deck it will probably be so-so but vs most of the format it is awesome. Probably one of the best cards of its ilk ever printed.
If the format starts to skew toward control, it will probably need to be replaced, but I don't see that happening easily.
As far as the Temur ascendancy combo deck... I hate to be the bearer of bad news, but if you haven't followed my ramblings on here and other sites, it is no accident that the 2 decks I am musing between are Temur Combo and Villainous Control. I've spent as much time developing Temur Combo with Kaevyn as I have Villainous Control with you guys. It is actually a pretty even matchup between the two, and I feel they are probably the best decks in the format.
As far as how to beat Temur? Kill the enchantment and treat it like a normal control vs beatdown matchup. This is one of the main reasons I dropped Jace's Ingenuity for the 4th Sultai Charm. The enchantment is the source of the pressure they put on you, especially after you drop a board clear. There are 2 major variants as far as we need to be concerned. Those that run Elvish Mystic and those that don't. Elvish mystic gives the deck the ability to assemble devotion a turn faster at the expense of some consistency.
Key cards for us will be Sultai Charm, Reclamation Sage (or other enchantment removal), and Ugin, the Spirit Dragon. It may even be worthwhile to consider Reality Shift in the SB for Sabertooth but that might be over-committing to one matchup. Alternately, if you can keep the enchantment off the board long enough, the deck is very susceptible to discard effects, since it is reliant of getting some cards at certain times and its best reliable draw mechanics are from Temur Ascendancy and Eidolon of Blossoms. This also means, if Eidolon is in play and their hand size is low, it might be preferable to kill the Eidolon. In this matchup, you probably shouldn't hesitate to blow a Crux on mana dorks, especially if they are playing with Elvish Mystics. It takes time for them to develop their board and every mana counts (the magic number for them is 7 devotion, which is harder to assemble than it may seem).
Bear in mind, as I mentioned before, it is a pretty even matchup and there is no real silver bullet for the deck. You are basically trying to stall them out long enough to get something like Ugin in play and keep the damned board clear. Also, a Big Wealth can seal the game for you fast, if you manage to hit one of their ascendancies.
February 28, 2015 8:13 a.m.
Well done. I meant to put in Rakshasa, but didn't have the card on me. Even when I made a quick trip home (got to the LGS super early), I grabbed my binders, thinking put them in one, and was still wrong. Anyway,considering I have been seeing more losses, I did better. Every match was grindy. Long. Into turns. All 5 rounds. First round I beat the guy who ended up getting 1st. Sidisi whip. I stabilized @ around 3 life. Killed his whip. Kept killing his devotion crap to deactivate Pharika on attacks. Sorrow' for the hornets /beez, snakes and zombies. He pulled off a win games two right as we entered turns. No game 3. I won't bore with a break down of the rest of the night. Round 2 was b/u control. 1-1-1. Round 3 Sultai control. 1-1-1. Round 4 a Mardu midrange something. 1-1-1.(second game I had terrible draws). Round 5 0-2. I played against a young kid. Unsleeved deck. Plays his friends at school kinda thing. Looked like some variation of the clash pack deck. I almost dropped after found 4 because I was getting tired but I decided to stick it out. Anyways, I had control the both games. Did ridiculous shenanigans. Nearly deck him game one, got krakens and just as I enter combat to swing lethal I scooped. He still wanted to play another game. Same scenario. Had control just bullcrapping, not really in it. Using his creatures to kill him. We go to time, my turn I have 9 dmg on board, he's at 4 life. Enter combat - concede. I had the win, but gave it away. Not sure if it makes the difference but I figured if this was his first FNM & be was blown out all night maybe atleast having a win on board wouldn't make him discouraged to come back and keep trying. I held back a bit during the match up.
I'm curious, how are you siding for control matches? This week I made room by pulling Wealth, courser, spouts. I know I've got to pay more attention to not missing triggers, but I also need to work on my side boarding & mulligans.
February 28, 2015 11:44 a.m.
control is actually the harder sideboard techniques to master. I've got aggro and midrange covered. shoot even got whip covered. control i just had a hard time with last night i went 2-2 losing only to control. but after i seen what they side boarded against me i kinda figured it out.Grindclock is way better than Palace Siege only bc palace hits turn 4-6 and Grindclock hits turn 2-3 it gets on board around the same time siege does anyway and puts on a faster clock if it hits turn 2-3. plus its only 2 mana and counters usually they don't have ready till turn 3-4. also b/u control has only a few ways to stop it 1 being counters and 2 being Perilous Vault and not to many b/u control players play many of those now since crux hit.
also depends on what your sideboard looks like. i highly recommend Pearl Lake Ancient after dealing with him last night i found he is super tough to deal with. also death dealer's vs control is really hard on them.
temur ascendency combo decks arent bad but I'm not worried about it with aether spouts in the sideboard and main deck i think its fine they need all pieces to get it online and if u bile blight the beast or stroke it then bye bye combo. I've played these combo decks and control is its hardest matchup bc of all the answers for it.
February 28, 2015 2:07 p.m.
CapitonMurfish says... #20
hey there guys. Piloted this deck for fnm. went 3-2
I modified a few cards before going in. I ran one reality shift main for bile, and one reality in side over drown. The only truly hard time i had was stubborn denial. It was always there to stop me in my stride to controlling the board I went up on 2 b/w heroic 2 sutai whips and 1 r/g monsters. All matches were fun to play and side against. Also gained respect from a protour player in game two on r/g. Realitys work very well against most of any type of deck, it just take well timing. It very gratifying to remove a huge 11/11 genesis threat and replace it with a face down ashiok. A weakness I did notice was against b/w heroic with the stubborn denials, There many ways to play around them but that forces me to double up subtracting needed spells to stop the oncoming attack, much like termur control. Rakashasa I believe should stay as 3. They handled the business for b/w heroic. also disdainful feels better at 2. There were many times I wanted to run into disdanful on creatures when the only conunter would be negates and a out of reach dissolve. VP for my matches were garukk and ashiok. Alot of players I played were prepared for kiora but not a 3 turn 5 counter ashiok. So at some point every game two after the second I sided her out for more control. Sure nuff some of my players had cards sided in that weren't as affective against ashiok. One player sided 3 stain the minds specifically for ugin, garukk,
, and kiora. Nobody seem to care for being wealthed. I even wealth a whip deck for six and got his hornet queen, courser, whip, and cryantid and after the game the player knew I was running it, but didn't think it was worth the sideboard. But between ashiok, realitys, wealths, and the opponent drawing, one's deal can go pretty quickly.
February 28, 2015 2:33 p.m.
Control vs Control sideboards tend to utilize bulk discard effects to create windows of discontinuity. Look for cards like Rakshasa's Secret, Mind Rot, and Liliana Vess, offer major tempo swings -- Thoughtseize for clearing the road for threats. this is also an area where Ashiok causes havok.
February 28, 2015 7:37 p.m.
SlippedRightIn says... #22
I'm curious about the sideboard...
When do the deathdealers come in? And I'm also a bit confused by an Ugin and a bow in sideboard... Sorry, I'm not trying to be condescending, just legitimately curious.
March 1, 2015 12:31 p.m.
well bow comes in vs burn decks and if mill becomes anything then it would come in. mostly for burn decks.
Idk why he has ugin in the sideboard though i love him so he hits my main as a 2x
March 1, 2015 7 p.m.
Got my results posted if you guys would like to check them out Charming villains
March 1, 2015 8:25 p.m.
Loco-Motive says... #25
Sorry I hadn't responded sooner over the weekend. Prepping things up for a huge kitchen remodel overhaul, lol.
Siq6Six, you asked how I sideboard against control. I bring in the Thoughtseize, the Negates, the Disdainful Strokes, the Deathdealers, and the Ugin. I take out the Aetherspouts, The Crux, the Bile Blights (unless they're running Elspeth, then I'll only take out one Bile), depends...I actually won't side out the Wealth just because control players actually hate when that hits. Sure, I'll usually just hit their counterspells and such, but they really, really don't want you hitting their card draw spells or their win-cons. If you look at most control decks, they're packing only 2-3 win-cons, filling out the rest of their deck with responses and answers to you, and ways to protect their win-con. But if the win-con is in the graveyard, that doesn't help them. So even Wealthing, say, seven (one short of one of their Digs or Pearl Lake Ancient) will still scare them, because even though you can't cast it, well, neither can they.
SlippedRightIn - Thanks for checking out the deck. To answer your questions, I bring in the Bow against burn decks. The Bow helps on two fronts, healing against some burn and buffing up a creature or two with counters. The Caryatids and Coursers, great blockers for sure, are still fragile against red aggro with Titan's Strength and Dragon Mantle. Sometimes, one or two +1 counters on a Courser helps it a LOT. As for Ugin, I go back and forth on him. He used to be main board, but I ran into two problems: One, I already have some high-CMC cards already and I truly value Garruk over Ugin for pure utility. At its core, this is a Wealth deck - I want to be putting their things on the battlefield. Ugin's main allure is sweeping things away. I'll usually side him in against both control opponents and big green monster opponents. As for Deathdealers, they will come in against control opponents. They've proven to be very hard for them to get rid of Deathdealers outside of exile effects. I'm actually thinking there's a need to have one of them in the main board as a potential win-con for late-game pumped attacks.
BukuBukuOcha says... #1
Thank loco i am glad to help u test any deck if u want to.
February 26, 2015 5:20 p.m.