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Well the deck its self was a red/green ramp land destruction deck that i had copied from EmperorRancor, I play tested it many times and did fairly well but I was always missing something it either had the starting hand to win or didn't it was unstable and janky so I reworked it to have better playability vs all match ups because I often found any sort of ramp hard to deal with or having to save my bramblecrush for d sphere so and so forth it was just slowing the whole idea of the deck down. I splashed black to give me some solid removal and a creature that cant really be removed super easily also rakdos's return for late game mana sink and side board slaughter games. all in all it faired well the first time I ran it and went 5-2 but got bumped from prizes by a triple top deck from the top deck gods himself fml.any feedback or ideas are always welcome.

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Date added 11 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 2 Mythic Rares

30 - 13 Rares

15 - 0 Uncommons

4 - 2 Commons

Cards 60
Avg. CMC 3.16
Tokens Satyr 2/2 GR
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