Leeching Cotton: Oloro's Couch
Commander / EDH
SCORE: 265 | 196 COMMENTS | 38609 VIEWS | IN 134 FOLDERS
1.2 Changed 7 cards and added sideboard —May 29, 2016
I have given this some more thought and decided on the following changes to the deck
Changes
- Celestial Dawn --> Leyline of the Void: When needed versus Blood Moon I can bring it in from the sideboard. Leyline of the Void acts as a double for Rest in Peace and works nicely with Replenish that I have also brought in.
- Leyline of Sanctity --> Righteous Aura: I made the reverse swap a while ago, as a counter to spells that I can't protect aginst. I think that Righteous Aura will be the best all round choice, and then Leyline of Sanctity can be brought in to protect aginst dedicated burn decks.
- Necropotence --> Replenish: I am sad to see this go, but I guess I'd rather see a Replenish most of the time. Also the argument about Mindslaver can kill me in one turn if I have Necropotence on the field.
- No Mercy --> Opalescence: Sort of a meh card changed into a glorious win condition.
- Plains --> Wasteland: Nuff said.
- Telepathy --> Soothsaying: This is a bit controversial. Both cards are sub-optimal choices. I love Telepathy for its warning and the discord it brings to the table. But in reality it does not do much. Soothsaying is bit worse than Sensei's Divining Top, but since it is an enchantment I'll take it out for a spin!
- Underground River --> Tolaria West: Fetch the land (or Pact of Negation) I need. Nuff said.
Sideboard
- Celestial Dawn: Versus Blood Moon
- Counterspell: The deck is in dire need for more counter spells. I just don't want to take out any cards :) It's good to have lying around if I feel like I need it.
- Dovescape: For fun games when playing in low power environments.
- Enduring Ideal: For fun games when playing in low power environments. Or if I just feel like being silly.
- Kozilek, Butcher of Truth: Bring in versus mill.
- Leyline of Sanctity: Bring in versus burn.
- Mindbreak Trap: More control. Not sure it should be this guy.
- Necropotence: Just parked here for a while. I need to test if I can live without it.
- Aura Thief: Too slow and unreliable, but fun. I'm not really ready to let him go.
- High Market: Better chance to use Aura Thief and Academy Rector
Cheers
Garretteagle says... #2
As a suggestions, I would really think long and hard about Enduring Ideal, and whether the risk is worth it. I run it as my main wincon in my Oloro, and it comes with the negative side effect of never responding again. That's all fine and dandy if you have the board set up for it, but once it hits, you're pretty much at the mercy of the strength of your lock.
I've lost a game by having someone pump spells into my dovescape for free doves, and kill me with the doves he made. That kinda sucked to watch... especially with a wrath effect in hand I simply couldn't cast >.<
I will say it makes games fun, and pretty much says "kill me, or I win", but it certainly comes with its risks.
May 12, 2016 10:51 p.m.
MLG_Dorito says... #3
Have you thought about putting in Karlov of the Ghost Council
May 15, 2016 1:09 a.m.
How do you stop someone from Boseiju, Who Shelters All + Any enchantment wipe? I see a Replenish sitting in your maybe pile I'd consider it a tad more since Rest in Peace is only one card out of many with only 8 tutors in 99 cards. If not that then may I recommend Plea for Guidance? It can tutor two enchantments oh boy. Also with a deck like this it's going to be you vs everyone at the table which I'm not saying your deck can't handle it but more often than not it will either allow someone else to win faster or have you meet your demise sooner.
Was curious about No Mercy? With all the anti creature and mana tax you have this is only useful early but if you get it late it's a dead draw. If someone is going to make a shot at you it will be for lethal damage and likely commander damage or poison so it won't stop anything but early aggro. Same with Moat only saving you from little guys you can mitigate damage from easily with your life gain. I like Crackdown
+
Kismet
here more. If you're afraid of hordes of 1/1 creatures from your Humility or early game Juntu Stakes
+
Kismet
can help too Hehe.
Dovescape affects you too and would give you creatures which your creature taxing effects would then affect you too. I see little value in this as well as if someone just sideboards a Boseiju, Who Shelters All it won't stop anything. Forced Fruition this might be funner with your other draw hate.
Be careful of Necropotence if someone finagles a Mindslaver without your Stony Silence out. They can just flat out kill you on your next turn.
Extra Jank would be Angel's Trumpet since you don't have creatures this is just more damage to your enemies and forces them to attack each other with their creatures. You already run Urborg, Tomb of Yawgmoth running Karma would be kinda funny but would affect you too. A funny land wipe is Kormus Bell with your Night of Souls' Betrayal out and Urborg, Tomb of Yawgmoth. Obviously you can do this with Enchanted Evening
+
Opalescence
too and is way more efficient. I would replace Night of Souls' Betrayal for an emblem that only affects your creatures so your lands can stay alive. It can be as simple as Glorious Anthem or something like Spear of Heliod.
May 16, 2016 5:37 a.m.
Also just an after thought what if you had Enchanting Evening out and someone nuked all enchantments? How awesome would it be to win by Barren Glory while everyone rebuilds. Second Sunrise is also insurance against wipes.
Ardent Plea Seems evil. Cascade looks awesome. Chains of Mephistopheles looks good with Forced Fruition too.
May 16, 2016 6:03 a.m.
Nevermind the Barren Glory and Ardent Plea those sounded different in my head.
May 16, 2016 6:06 a.m.
MrHighscore says... #7
Thank you for the feedback, much appreciated!
- I have been running some games with Enduring Ideal and it is pretty much an auto-win IF I have Paradox Haze on the board (fetch Test of Endurance in first upkeep, win in second). But yes, other than that it is very much a liability, due to my inability to counter anything. I had the entire table turn aginst me last night when I cast it, spending first round to do Paradox Haze and Greater Auramancy (not a clever choice, but aprently I need some more practice before I can pilot this deck): player to the left exiled his own Oblivion Ring to free an Aura Shards for the player to my right, and it went down hill from there. Feels bad when you sit on a Mana Drain. Long story short, I'm still undecided on Enduring Ideal but right now Replenish is higher on my list.
- Karlov of the Ghost Council works great in my Karlovation - Taxation is extortion deck, but it is not for this deck. Mechanically he is way to slow (1 trigger a round) and vulnerable (I do what I can to make creatures suck, and creatures are easy to remove). Thematically he is not an enchantment.
@Boscogn:
- There is always some angle you can't cover in Magic. Replenish will most certainly find a spot in the deck. In the few games I've had so far I've missed it in about 80% of them. Back to covering angles - I should probably find room for Strip Mine in the deck. That would at least give some counter for Boseiju, Who Shelters All. I could also let other players deal with it :P
- I don't think that Plea for Guidance can carry it's weight. If I were to bring in such an expensive tutor, I'd probably go for Diabolic Revelation that is a bit mor versatile. But I would probably find room for Imperial Seal or something simliar first, that can have an impact early game as well.
- Moat is awesome and will (most likely) never leave the deck. He stops a good deal of voltron commanders, and combos nicely with Humility.
- Regarding my Necropotence & someone elses Mindslaver: If I (or someone else) can't counter it, I think they deserved the win. From the second Mindslaver hits the stack, it is the table versus that guy. If he pulls it off, no worries. We are all here to have fun (yes, I do see the irony).
- You bring up a valid point about No Mercy. It is not key to any strategy or combo in the deck. It could be a candidate replacement for Replenish.
- Crackdown, Kismet and Forced Fruition all seem like sub-optimal choices to me.
- Regarding Dovescape: It looks like my best way to secure a good lockdown and kill off the table slowly.
Stay tuned. Minor updates will hit the deck soon (Replenish, Strip Mine and probably more instant win conditions)
Cheers
May 16, 2016 11:17 a.m.
If you ever have no cards in hand, beware the Tranquility
May 19, 2016 3:57 p.m.
antagon1st says... #10
I wud strongly recommend cutting Tainted Remedy and Greed and putting in Erebos, God of the Dead + Leyline of the Void. Tainted Remedy is just utterly useless against like 75% of Magic the Gathering decks if you're not comboing with it (Triskaidekaphobia doesn't count, lol).
Also, having your Greed be an indestructible 5/7 is great! I'd say that he's LESS vulnerable than Greed by virtue of Indestructibility, even as a creature.
The amount of recursion you will shut down with Leyline of the Void while still enabling Replenish is just not fair. Also, it starts in play so its not like you're casting it for 4 all that often.
Also, Replenish!! 100%! The times when you tutor this bad boy out to get your entire board back EASILY outweighs the few times you have Rest in Peace in play and you can't use it.
You should have graveyard mastery AND the ability to shut it off for your opponents, not go half-assed in both directions.
Just my 2 cents :) Nice deck. I really like the Stony Silence + no mana rocks.
May 20, 2016 5:25 a.m.
antagon1st says... #11
In hindsight, I guess Humility + a live Erebos, God of the Dead isn't amazing.
But I honestly still think it is preferable to having Tainted Remedy at all, that card just doesn't do anything. I'd be amazed if you're in a heavy lifegain meta with this competitive of a deck.
May 20, 2016 5:30 a.m.
MrHighscore says... #12
Thank you for the feedback.
- yeah, any 'destroy all enchantments' spell sucks, if I don't counter it.
- I often encounter decks with lifegain as a sub-theme. Tainted Remedy renders most lifegain effects useless and severly cripples creatures with lifelink. I think it is worth it. Let's just call it the Tainted Remedy + Triskaidekaphobia combo ;-)
- Erebos, God of the Dead is superior in most decks, but with all the generic creature hate I have in this one, it's not that good. Greed is one of the few 'card advantage' cards that I'm not considering replacing, since it has almost no drawbacks, and (in my opponets eyes) it looks like a medicore card that won't draw a destroy/exile effect.
- Leyline of the Void was in an earlier version of the deck, but I took it out to make room for other things and to lower ACMC. I would like to have some Rest in Peace redundancy, and the upside, as you mentioned, is pretty good!
- Replenish will make it into the deck. I'm tinkering with what to replace... there is so much work to be done.
Cheers
May 20, 2016 2:13 p.m.
zyphermage says... #13
Actually if they are below 13 and you want them to go up to 13 it is a non-bo not a combo.
May 20, 2016 2:31 p.m.
MrHighscore says... #14
True. There are always edge cases :)
Do you also want to get rid of Tainted Remedy zyphermage?
Cheers
May 20, 2016 2:33 p.m.
zyphermage says... #15
I don't think I like it. If lifegain creatures are the problem I would just replace it with a board wipe.
May 20, 2016 2:42 p.m.
MrHighscore says... #16
So here is what I'm thinking. Most of my thoughts are explained in the primer.
- Plains --> High Market: Enables Aura Thief win condition, and helps Academy Rector
- Plains --> Tolaria West: Fetch the land I need or a Pact of Negation.
- No Mercy --> Aura Thief: Fun win condition
- Celestial Dawn --> Replenish: Yeah, I need it. I need it bad.
- Telepathy --> Opalescence: Win with style
- Leyline of Sanctity --> Righteous Aura: Can do so much more.
- Necropotence --> Leyline of the Void: Minor liability traded for more consistent graveyard control.
- ??? --> Dovescape
Starting a sideboard
- Enduring Ideal: Add for fun and giggles and if blue is not present at the table (yeah right).
- Leyline of Sanctity: Vs. various burn decks. Not sure if it deserves a spot.
- Celestial Dawn: Vs. Blood Moon
Thoughts?
Cheers
May 20, 2016 2:59 p.m.
NinjaBunny01 says... #17
If your building your 10 card side board, I would fill it with cards that would encompass those nitch cases you may encounter and not overflow. That is if you are taking this to a tournament setting.
May 20, 2016 11:06 p.m.
Dude, what about commander mill decks? do u have an evasion
May 21, 2016 10:09 a.m.
Mystic Decree seems like it would be good in this deck, combos with moat.
May 21, 2016 7:14 p.m.
Ender_Creeper_11 says... #20
The deck is great and it gets going insanely fast. Pillow fort is awesome. If not for the price I would totally get the deck and run it in fmn. Also Have you considered Running Power Sink. Counter and locks mana esp with tons of mana. Also Mill would run your deck down. Your deck is also vulnerable to Enchantment Board wipes that do not destroy but exile. A good counter to Mill would be Ulamog, the Infinite Gyre or Kozilek, Butcher of Truth. They shuffle your entire graveyard into deck if they get milled.
May 24, 2016 11:57 a.m.
KailDaemon says... #21
Helm of Obedience + Rest in Peace or Leyline of the Void = dead someone. Tutor card or Tezzeret the Seeker plus leyline or RIP and 7 mana. Easy.
Ever thought of using Intruder Alarm + Blasting Station + Bloodline Keeper Flip as another win con? Another Tezzeret and Tutor combo.
Or transmute the pieces of either of these combos and an in hand Force of Will or Pact of Negation pretty much gaurantees a win.
MrHighscore says... #1
Added update.
Cheers
May 11, 2016 3:54 p.m.