The deck has two win conditions

Torment benefits from:

Also, you can cast out Zacama, Primal Calamity from hand to untap all your land and double up on land mana. And if you use Deadeye Navigator with Selvala, Heart of the Wilds, as long as you have some way to give it haste (either Kenrith, the Returned King or Rhythm of the Wild) it should net you infinite mana.

Should be enough to kill about everyone.

Endless Attacks:

As long as no one had a 9/9 flyer with first strike or better, you're able to swing endlessly by swinging with Jegantha and then tapping to attack again.

Notes:

Both win-cons heavily use Sisay, Weatherlight Captain, so I fetch her whenever I can and start abusing her WUBRG legendary in to play.

Because the ability is limited to the power of the card, you should start with 4 (commander out)

3 Picks: 4 Pick: 5 Picks:

Above that depends on board state. But I'm largely looking to get to 8 CMC so I can grab Razaketh, the Foulblooded, sacrifice anything still not in use to grab:

Also, Chromatic Orrery will do a lot of heavily lifting, so fetching that with Sisay or hard casting is good. Especially after Nyxbloom is out.

Since Sisay is instant speed, I'd wait to put things out on the board if you're unable to win the turn she's out. Especially if you need to deal with opponents messing with your board state. For example, dropping an Avacyn at the right time is a game winner.

Also, pulling out Razaketh, the Foulblooded and sacking a creature to tutor up any counterspell (critter or spell) is very handy.

The Captian sisay is great for pulling the moxes out. Keep in mind the Fist of Suns/Jodah, Archmage Eternal will let you cast Tooth and Nail and pay the entwine cost, saves 2 mana. As well as the ultimatum. And when sacrificing creatures for the Razaketh tutor, if you have Kenrith out, sac your commander and then cast it again spending a R to give it haste when you have Kenrith out (and if you've got Nyxbloom out, three more Sisay triggers!)

Deck isn't fully tested, just fishing so far. I'd be interested in constructive card replacements on the deck or cards that would fit and need space. There are a couple/three cards I'm like, they're nice, but could be better.
Thanks

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Casual

92% Competitive

Date added 4 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

23 - 0 Mythic Rares

61 - 0 Rares

10 - 0 Uncommons

4 - 0 Commons

Cards 100
Avg. CMC 3.82
Tokens Elk 3/3 G, Enchantment Cleric 2/1 W, Food, Warrior 1/1 W
Folders cEdh
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