Let god Give Thou Toughness

Standard* EvilKidsMeal

SCORE: 151 | 112 COMMENTS | 23078 VIEWS | IN 110 FOLDERS


Rob_the_Taavi says... #1

Dies to......wait what?!

o =

Oh.

+1

September 28, 2014 1:53 a.m.

CrazyLittleGuy says... #2

I fail to see how this tech is very good. I'm sorry, but I think the issue I see arises from this deck not having enough control elements or good midrange creatures. It's possible to walk the line between midrange and control as the two archetypes blend fairly easily, but this deck lacks a control package outside of Hero's Downfall and too many slots of the deck are devoted to walls that could instead be sizable threats.

Am I wrong?

I can see how the deck is good in some ways, but I don't think it's anywhere near broken. What happens if you're going up against an End Hostilities deck?

In fact, your worst matchup by far seems like it would be any control decks. I would recommend something like Thoughtseize ; any form of interaction or disruption with your opponent would make the deck exponentially better.

September 28, 2014 2:58 a.m.

Harbinger_Czar says... #3

EvilKidsMeal I think you were correct with Hero's Downfall . Stormbreath Dragon won't be exiled by Utter End because of the protection from white. Awesome deck! Thinking of trying this on game day :)

September 28, 2014 3:10 a.m.

gnomercy123 says... #4

Some possibilities off the top of my head that I don't see here: Yoked Ox or Lagonna-Band Trailblazer for a more consistent turn 2 Kin-Tree Invocation 4/4, Meandering Towershell is not that great but 9 toughness is something to pay attention to and finally: Wall of Mulch , admittedly not the best card however, again, it has high toughness and the card draw is useful once it becomes redundant. In addition I feel that Courser of Kruphix has pretty good synergy with your deck and is just generally an over-powered card. Just my 50 cents.

September 28, 2014 7:12 a.m.

hassankachal says... #5

Wow, congregates! You already broke 100! nice!

September 28, 2014 11:45 a.m.

sup3rskrull says... #6

did you play at FNM's?

September 28, 2014 3:30 p.m.

Young_Bull says... #7

I'm surprised you're not running anything to give your creatures trample. Have you considered Nylea? I know getting her devoted will be tough with your current creature base, but even without it I think it would work well for the trample, and even her secondary ability.

(Plus, if you can get her devoted that's a 6/6 for your Kin-Tree!)

September 28, 2014 5:17 p.m.

EvilKidsMeal says... #8

sup3rskrull i do but i haven't ordered all the cards for this deck yet so ill be reporting FNM updates later

hassankachal Thank you!

CrazyLittleGuy still looking into it because yes, that is a problem.

Young_Bull Ill see about Nylea

September 28, 2014 7:59 p.m.

Quaz says... #9

So no Hardened Scales ?!

September 29, 2014 12:23 a.m.

Ti22_HipHero says... #10

Yoked Ox you are welcome!

September 29, 2014 1:23 a.m.

Wolfninja says... #11

LoI, managed to pull off the Disowned Ancestor + Kin-Tree Invocation combo in draft (playing Abzan Outlast), it was great, I went 3-0. +1

Ti22_HipHero Lagonna-Band Trailblazer (an extra counter if you decide to Abzan Charm it) would be even better, both of which are in the maybe board already, though I don't think it's really needed in the deck.

September 29, 2014 3:47 a.m.

Femme_Fatale says... #12

It's better than Wall of Essence . You have the mana base for the potential turn 1 Lagonna-Band Trailblazer to a turn 2 Kin-Tree Invocation .

Oh and lovely, another pointless synergy in the combase to clear out. Blef, that thing is never gonna get done until it is wiped.

September 29, 2014 4:27 a.m.

Tempic says... #13

Ever considered Tuskguard Captain or Abzan Falconer as possible finishers to provide semi-evasion or evasion for your creatures with +1/+1 counters on?

Also i would sideboard Thoughtseize and/or Murderous Cut for the Abzan Ascendancy to give the removal suite a bit of a boost.

September 29, 2014 6:23 a.m.

BopoHDark says... #14

Good synergy, +1 from me!

The major weakness i see here is - its kinda slow for the current metagame. You have only 3 1st drops , 12! 2nd drops and 0! 3rd drops. What will lead in more than 50% of games you'll pass 1st drop, put something on 2nd(in most cases it won't be Sylvan Caryatid ) and put two mana creature on 3rd drop. At this time any tempo deck will already have much advantage than you. All your removals are 3 mana cost, and half of them has hard mana cost.

I can suggest some changes which in my opinion makes this deck faster and increase mana stabilization factor.

1) 3xElvish Mystic in place of 3xSylvan Caryatid .

2) 3xCourser of Kruphix in place of 3xWall of Essence

Honestly, i think Wall of Essence is bad. It is creature that does nothing if opponent does not attack you by non-flying creatures . Nyx-Fleece Ram is just better, and you certainly don't want them both in your deck just because you have no any life gain tech which help you win.

September 29, 2014 7:51 a.m.

SparkleSpark says... #15

I feel like this dies to Elspeth, Sun's Champion . I like the idea though.+1

September 29, 2014 9:58 a.m.

Tempic says... #16

Lagonna-Band Trailblazer would be a better option than the Disowned Ancestor if you are shooting for the heroic triggers, however in this case it would make a T2 Kin-Tree Invocation much more unlikely because you would have to hit a W/G or W/B instant playable dual land on T1 which would leaves you with Mana Confluence , Caves of Koilos or Llanowar Wastes . Where as using Disowned Ancestor , Swamp and Urborg, Tomb of Yawgmoth join that pool.



i would drop the Wall of Essence and 1 Hero's Downfall in favor for 2 Utter End (which removes anything that's not a land) and 2 more bigboys , Polukranos, World Eater , Ivorytusk Fortress , Soul of Theros , ... Something that can pack a punch if your initial plan fails.

furthermore looking at the curve, you're most likely not going to make Fleecemane Lion Monsterous, which makes it quite a shame to play. As mentioned before you could replace them with Abzan Falconer or such to give everything with a +1/+1 counter on it flying, or High Sentinels of Arashin which get stronger for each creature with +1/+1 counters on it. The Abzan Ascendancy s, Abzan Charm s and Ajani, Mentor of Heroes work well for this strategy. This also possibly opens up the path for Scourge of Skola Vale .

September 30, 2014 7:03 a.m.

ferfelekis says... #17

i suggest Nyx Weaver for recuring Kin-Tree Invocation

September 30, 2014 1:37 p.m.

Tempic says... #18

Made a deck similar to this Abzan Advance . I inserted the Kin-Tree Invocation thanks to this deck. Honorary mention of this deck is added to mine.

October 1, 2014 8:32 a.m.

FrostCheif says... #19

I saw Rotting Mastodon in a draft, and thought of you :P

October 1, 2014 9:08 a.m.

RedChambers says... #20

Personally, I think you may want run Abzan Falconer as a main board. Even though not every deck uses flyers, it would definitely help you hit faster and easier with flying creatures.

October 1, 2014 5:03 p.m.

RedChambers says... #21

Also, I've been playtesting your deck and I just don't see the point of the Trailblazer. Sure, it's a 1 drop for a 0/4, but you only have 1 card that can target it in the mainboard (Abzan Charm). And no, offense, but if you're using Abzan Charm to place counters, you're wasting it. The other two abilities are so much more useful, particularly the draw one. Also, does Sorin really work well in this deck? I've been using Ajani Steadfast and basically killing him off instantly through his -2 just to get a counter on everything and then with Abzan Falconer, they now all have flying. Just my thoughts.

October 1, 2014 5:14 p.m.

Redhookdave says... #22

Oh my goodness! Thanks so much for posting this deck! It was a great jump off point for me. I finished 3rd last night in a small local standard tourney using my version of this deck! The only deck that gave me hard time was Jeskai tempo. Every other game I went 2-0! Goblin Rabblemaster is no threat, his tokens (and him) are like a joke to this deck! FWIW, I use the Deathdealer in place of Fleecemain. So much better, IMO. More options, even late game! I don't have any Sorin, so I have Whip of Erebos x 2. OMG soo good. Nothing is quite like whipping back a siege rhino! (Remember if they double or triple block him, you can choose to have all the damage go to one creature and have the rest trample over) Scourge of Skola Vale can get big fast! The new Garruk is awesome, too. I'm going to cut the tri-lands, I think. Just too slow. Super Rad!

October 2, 2014 9:37 a.m.

maybe Gather Courage ? it has convoke so you only have to tap a dude and get 2 extra power? :P i leik this deck...

October 2, 2014 6:23 p.m.

RedChambers i think you're missing the point of the deck. Part of the fun of this deck is that on T2 (or in the case of the Trailblazer, turn 3) you can potentially get a 4/4 creature for 2 mana. You can also end up getting big creatures as a result of guys like the Nyx-Fleece Ram or the Disowned Ancestor . by turn 3. 5/5 for 2 isn't bad.. However later in the game you can get even bigger guys after Ajani comes out.

The only thing i wish this deck had more of, was Trample. Having giant creatures like this is great, but the trample would be so nice. One weak spot I see is going against creatures with Deathtouch (Hornet's Nest anyone?) . But other than that, the idea of this is pretty awesome. I've also considered what if you can also give the giant guys First Strike.

EvilKidsMeal ever consider Ainok Bond-Kin as a potential sideboard to combat deathtouch? Seems like a simple, cheap drop that can help negate some of the annoyances.. Now if you can combine giving trample and first strike, that would rock! (Sideboard Nylea, God of the Hunt ?)

Just some thoughts. Otherwise definitely like this deck. Can't wait to try it out soon.

October 6, 2014 5:53 p.m.

RedChambers says... #25

I'm not missing the point of the deck, I'm just saying don't rely on getting a 4/4 turn 2 every game. To me, the Trail blazer is just pointless. Throw an Abzan Falconer or a Reaper of the Wilds in, something that makes the late game a bit more stable, cause I proxied the deck out and I hit a point where I've got all my stuff out and am drawing into no win cons, which sucks if you're playing against control

October 6, 2014 6:38 p.m.

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