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The Master of Stone I love this General. Card advantage means you should always win your games, and no one is better at this than Damia.
Combos
Planar Portal + Beacon of Tomorrows = Infinite Turns
Rite of Replication + Biovisionary = WIN!
Damia, Sage of Stone + Archmage Ascension = pick your hand
Abundance+Sylvan Library = Free cards!
So this deck underwent a large change. Changed the creature base from all wizard to a bit of everything + assassins. I realized I didn't have enough creature removal, and assassins are pretty ok at that. So now I have mostly consistent creature removal. I still struggle vs. hexproof though. Trying to figure out how to get some enchantment clean up. They key to playing it well is getting as many lands and dorks out as soon as possible. My goal is to get Damia out by turn 4. I'm usually about to do this about 65% of the time. After that, its assassins to pave the way for the win.

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I've overhauled this deck, it just wasn't consistent enough for me. Now My first goal is to get out Damia within 4 turns. I've added tons of tutors, mana fixing and dorks. Trimmed a few things I didn't feel were working and altered the mana base to more basic lands. Let the testing commence!

Comments

Casual

91% Competitive

Date added 11 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

42 - 0 Rares

11 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.39
Tokens Assassin 1/1 B w/ Player Killer, Copy Clone, Emblem Tamiyo, the Moon Sage
Folders The Gauntlet
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