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Enchantment (2)


The deck is predominantly a multi-player deck and i wanted to make it relevant on a one on one match? How to do this with out losing its multi-player power too much.

The concept of the deck is based on Drain Life Gain & Extort features. Most creatures and spells are low cost in order to give it that passive offense to defense when played.

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Date added 11 years
Last updated 11 years
Legality

This deck is Legacy legal.

Rarity (main - side)

6 - 0 Mythic Rares

10 - 0 Rares

19 - 2 Uncommons

16 - 0 Commons

Cards 69
Avg. CMC 3.30
Tokens Cat 2/2 W, Spirit 1/1 WB
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