Purple Rain [Multiplayer Burn]

Commander / EDH* Strike_Rouge

SCORE: 2 | 4 COMMENTS | 820 VIEWS | IN 1 FOLDER


Strike_Rouge says... #1

I'm putting this here so the deck stats don't get confusing.

===Sideboard===

1x Akroma, Angel of Fury

1x Blood Moon

1x Boil

1x Boiling Seas

1x Magus of the Moon

1x Omen of Fire

1x Pyroblast

1x Red Elemental Blast

1x Wash Out

===Maybeboard===

Land (1)

1x Boseiju, Who Shelters All

99x Other crap I can't be bothered to recall right now.

February 3, 2019 8:27 a.m.

riddlemtgnerd says... #2

I would add more ramp: Braid of Fire, Mana Geyser, Mizzix of the Izmagnus board wipe: Nevinyrral's Disk, chain reaction Card draw: Mystic Remora, Pull from Tomorrow tutor: Lim-Dul's Vault for: 1x Arterial Flow, 1x Reanimate, 1x Risk Factor, 1x Exquisite Firecraft, Mystic Speculation, Smash to Smithereens,1x Etali, Primal Storm, 1x Fiery Confluence since all of the swaps either don't fit your deck's end goal, are inefficient mana costs or only affect small creatures.

February 23, 2019 4:01 p.m.

Strike_Rouge says... #3

@riddlemtgnerd

A few notes:

· Braid of Fire

I've not been sure about this one for a while. Enchantment destruction only exists in Green and a bit of White (sans Artifacts), so that's not a big concern. How fast can this card usually go? I know it can turn into an easy source of mana, but I'm mostly concerned about pulling it out in the mid-late game- a burn deck's late and extra late game, if you will. I would love to run one, but Idk about it.

· Mana Geyser

This one has been suggested by multiple people. Is it that good in Commander? I'll admit, the 5-CMC on a ramp card feels a bit much combined with relying on what my opponents have done. I do think the deck could use similar ramp - Desperate Ritual , Seething Song , etc. - but Idk about Geyser.

· Mizzix of the Izmagnus

I've had mixed feelings here before, too. For 4-CMC it can be picked off somewhat easily, being a 2/2. I'm less hesitant with Mizzix than I am Geyser, that's for sure. I like the effect a lot.

· Nevinyrral's Disk

Yeah, I need me some more Artifact and Enchantment removal...

· Chain Reaction

I've been playing this in my irl physical build because I don't have Star of Extinction . It occurred to me last night that both would be good. I like it so far. It's great for punishing heavy token players.

· Mystic Remora

Blue has too many good things that I keep forgetting stuff like this.

· Pull from Tomorrow

This card is honestly tempting. I think the only reason it hasn't been in previous versions has to do with being afraid to run too many X-drops in the deck. X= 0 in select cases, rendering them useless for effects from a creature like Combustible Gearhulk . I might at least try it. There's Blue Sun's Zenith to consider, too.

· Lim-Dul's Vault

I haven't experimented with this card much, and it's probably about time I did. I hadn't thought of it as a tutor before.

===

Swap out notes:

· Smash to Smithereens is more of a tech. There's plenty of Artifact removal, but burning for 3 to face and destroying an Artifact on a 2-drop is great. Probably swapping out with Disk.

· Fiery Confluence I'd say is still pretty great. True, it's a 4-drop, but it still burns everyone for 6 to face. Confluence also doubles as, what I now like to call, a Repercussion outlet that doesn't damage me like the other outlets do. Probably going to keep around.

· Mystic Speculation is outclassed by Vault. I can Buyback Speculation, or I can pay some extra life to spend less mana in the long run and do the searching right the first time. Definitely swapping out for Vault.

· Etali, Primal Storm gives mixed feelings. If it were sending things to the GY and not exiling things, they'd be less mixed. The biggest purpose it has is triggering the likes of Guttersnipe , Thousand-Year Storm , Aetherflux Reservoir , and so on. Etali also lacks Haste, First Strike, or anything else of the like while boasting a 6 CMC. Hmm... I might need to test without it a little. Not sure.

· Arterial Flow was recommended as a way of gaining CA via giving out CDA to opponents. Not exactly relevant if I have more draw power and speed. Arterial Flow is difficult to cast because of its BB cost that I only tolerate in Torment of Hailfire . Definitely replacing Arterial Flow.

·I left Reanimate in the deck because I have few creatures as it is. Being able to get some back once or twice is handy. Unsure of what to do.

· Risk Factor doesn't have the heft I hoped it would. The difference between it and Gearhulk is that either way I gain an advantage with the latter (sending things to the grave and then casting them). 4 damage might be 1/10th of 40, but opponents don't care a lot. Probably replacing Risk Factor.

February 24, 2019 2:49 p.m.

riddlemtgnerd says... #4

mana gyser really shines in 4-6 player pods getting 15-30 mana for five and braids of fire turn 2 is is much better that a turn one sol ring in burn . I totally forgot the crown jewel for burn: Mizzix's Mastery, and here are some other goodies to consider:Baral, Chief of Compliance, Jace's Sanctum, Metallurgic Summonings, turnabout, increasing vengeance and Firemind's Foresight

February 26, 2019 12:42 a.m.

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