Lin-Sivvi, Infinite Combo Hero
This deck was an old vintage/tabletop jank deck I played with my friends (old deck here) that was based off an old video (old video here), but essential here's the combo. The deck is built around a combo with card: 1x Outrider en-Kor (TSR) and Task Force. You can target Task Force with card: 1x Outrider en-Kor (TSR) ability an infinite amount of times since it costs . After targeting Task Force with an ability an infinite amount of times, it's toughness also becomes infinite. Then, you can sacrifice the creature with card's like Worthy Cause. The rest of the deck involves tutors, win cons, and some other combos if we need.
RAMP
This is the traditional mana rocks/mana reduction:
Sol Ring,
Expedition Map,
Arcane Signet,
Basalt Monolith
Thran Dynamo,,
Thran Turbine,
Heartstone,
Verge Rangers,
Keeper of the Accord,
Gift of Estates
INTERACTION
We run a lot of targeted removal, as white is quite good at that.
Swords to Plowshares,
Path to Exile,
Oblation,
Generous Gift,
Mana Tithe,
Sejiri Shelter
There's also Lawbringer and Lightbringer, both can exile any creature with Distorting Lens on the battlefield. As well, there's Bound in Silence and all three of these are easily tutor-able as they are rebels. You can also use Condemn if you really need to, however it can also be used in our main combo later.
TUTOR
This is my tutor package. There's a few rebels that get out our combo pieces, not to mention our commander Lin Sivvi, Defiant Hero herself. There's also some tutoring for artifacts/enchantments for our combo pieces like Animal Boneyard or our win cons like Test of Endurance.
Ranger-Captain of Eos,
Recruiter of the Guard,
Ramosian Sergeant,
Ramosian Lieutenant,
Defiant Falcon,
Lin Sivvi, Defiant Hero,
Open the Armory,
Idyllic Tutor,
Moon-Blessed Cleric,
Heliod's Pilgrim,
Expedition Map
REBELS
This is our rebel package. There's so many different ways to get rebels directly into play, and there is a few that have good ability's that we run.
Children of Korlis,
Aven Riftwatcher,
Lawbringer,
Lightbringer,
Bound in Silence,
Mirror Entity,
Reveille Squad,
COMBO'S
There's a small infinite mana combo simply because it also works well with the deck. Basalt Monolith and Rings of Brighthearth. Basalt Monolith is a fine mana rock, and Rings of Brighthearth can be used to double our search trigger on Ramosian Sergeant, Ramosian Lieutenant and Defiant Falcon. This doesn't work with Lin Sivvi, Defiant Hero as her X search would be copied to a O mana rebel which doesn't exist.
The main combo in this deck is with two rebels, Outrider en-Kor and Task Force. With these two rebel in play, you can target Task Force with Outrider en-Kor ability an infinite amount of times since it costs . There are other copies of creatures with the same effect.
Daru Spiritualist,
Task Force
and
Nomads en-Kor,
Outrider en-Kor
Then, utilizing a sacrifice outlet to gain life equal to the toughness of a creature, we can then gain an infinite amount of life. Sacrifice outlets like:
Miren, the Moaning Well,
Worthy Cause,
Condemn,
Animal Boneyard,
Life Chisel
The second large combo we run is:
Fiend Hunter,
Reveillark
and:
Karmic Guide
Along with some of our alternative sacrifice outlets:
High Market,
Ashnod's Altar,
Martyr's Cause,
and Proper Burial we can use with these sacrifice outlets to Outrider en-Kor and Task Force combo.
I wish I could play cards like Heroism and Fanatical Devotion, however with red in Heroism lower text I can't with the deck being mono white. As for Fanatical Devotion I think you need to have a legal regenerate creature target, and can't simply target any creature on the board but let me know if that's false as these are better options to Ashnod's Altar simply because they're more tutorable being enchantments.
We can also gain infinite life with Fiend Hunter / Reveillark and Karmic Guide with our soul sister package:
Soul Warden,
Soul's Attendant,
Ajani's Welcome
Aetherflux Reservoir doesn't go infinite as it needs a cast trigger, but the small life gain is great for other things plus it's a win condition later once we have infinite life.
As well as a bunch of small land life gain:
Radiant Fountain,
Kabira Crossroads,
Nomad Stadium
We run these with our small card draw package that can go infinite with our infinite life gain:
Well of Lost Dreams,
Dawn of Hope
There's also a more traditional card draw package:
Mentor of the Meek,
Secret Rendezvous,
New Benalia is a mono temple which is worth an include.
Cards like Mind Stone and Hedron Archive are both mana rocks and cards we can draw from later on.
COMBO LIST
Nomads en-Kor or Outrider en-Kor PLUS Daru Spiritualist or Task Force PLUS Animal Boneyard etc. MAKES: Infinite Life
Fiend Hunter or Reveillark PLUS Karmic Guide PLUS Martyr's Cause etc. PLUS Soul Warden etc. MAKES: Infinite Life and Infinite ETB/LTB
Reveillark PLUS Karmic Guide PLUS Children of Korlis or Aven Riftwatcher PLUS Martyr's Cause etc. MAKES: Infinite Life and Infinite ETB/LTB (Nomad Stadium can do self damage for Children of Korlis self sac ability)
Fiend Hunter or Reveillark PLUS Karmic Guide PLUS Ashnod's Altar MAKES: Infinite Colorless Mana and Infinite ETB/LTB
Basalt Monolith PLUS Rings of Brighthearth MAKES: Infinite Colorless Mana
Infinite Life or Infinite ETB/LTB PLUS Infinite Mana PLUS Mentor of the Meek or Dawn of Hope or Well of Lost Dreams MAKES: Infinite Card Draw
Infinite Colorless Mana PLUS Mirror Entity MAKES: Infinite Power/Toughness
WIN CONDITION'S
These are the main cards that will win us the game:
Test of Endurance,
Aetherflux Reservoir,
Soul of Eternity
And that's the mess of the deck. It can produce infinite life, cards, and mana. Not that consistent but not really the point. Just a jank funny commander deck I made from an old combo I saw on YouTube prolly in like 2016. Pure nostalgia and comedy gold if you can pull it off. There's some more non budget friendly cards I didn't already own (except for Miren, the Moaning Well (SOK) but really need that ability), but let me know if you have any other ideas!