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Working on a deck to show my friend that plays Zur the Enchanter why that is annoying. The idea is to mulligan until you have a source of hexproof, play maralen, and hexproof for at least one round. Of course if they counter ad nauseam or sickening dreams, you're done for. The deck would probably only work once because afterwards they'll know to spend the card they get to tutor up on finding a counter. any ideas to follow up on the next round, assuming you survive would be appreciated. Not that anyone would really want to play this more than once, it is more to show a point than anything else, but I would like to make it as deadly as possible. Secondarily trying to sneak through commander damage with card like endless scream could maybe sort of work.

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Date added 10 years
Last updated 9 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

7 - 0 Rares

13 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 1.30
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