Commanders by Power Level [EDH Tier List]

Commander / EDH* thegigibeast

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Lilbrudder says... #1

Wafflecopter2000: I think we have talked about this actually a while back and it got lost in the shuffle (we tend to get sidetracked easily). I think the general consensus was that Zada is too easily shut down for tier 2, but hes definitely tier 3 worthy.

November 18, 2016 3:14 p.m. Edited.

how would one go about building a maelstrom wanderer deck, do i loop eternal scourge to cast him for my entire lbrary, and combo with sop, or is there something more im missing

November 19, 2016 11:28 a.m.

Paepurr says... #3

Hey! I was just wondering as to why Teysa, Orzhov Scion is tier 3? Ive always thought that she was a tier 2.

November 20, 2016 1:12 a.m.

trorax says... #4

Paepurr Ill answer this since i played her for about 2 straight years of nothing but her...she isnt exactly the fastest...shes linear as much as you want to use other small synergies and combos to say otherwise...her answers, people can see coming from a mile away...teysa herself doesnt help the plan out that much unless you do things with Darkest Hour and at that point Darkest Hour is an easy target to remove. If you go the doomsday route, your stack in itself is very inconsistent. Shes very easily hated on, stacks destroys her with almost no rebuttal and most control shells will grind you to a hault. As a graveyard strategy she isnt as resilient as other commander from graveyard specific hate...((insert Karador, Meren, Mimeo, ext ext here)) I love her to death but tier 3 is where she belongs.

November 20, 2016 5:03 p.m.

meekrab124 says... #5

Would a 1v1 list change a significant amount? Would a commander like Skithiryx, the Blight Dragon move up, or would it essentially look the same, but the deck lists change a bit? Also what commander would work well for a competitive reanimator-ish deck? Are reanimator themes/sub-themes too slow to be considered competitive? Should it involve a stax strategy to get even close?

November 20, 2016 6:36 p.m.

enpc says... #6

meekrab124: when you say 1v1, are you talking about duel commander or just 1v1 commander? because duel commander has a completely different banlist and the rules are different.

For reanimator, Karador, Ghost Chieftain is solid. as for whether or not reanimator is competitive comes down to a few things, the first and foremost is your playgroup. Also, what is your definition of reanimator? because reanimator combo is very effective as a win condition.

November 20, 2016 6:51 p.m. Edited.

tw0handt0uch says... #7

In 1 v 1, spot removal is more powerful. Things like strip mine/crucible lock and academy ruins/mindslaver lock become more relevant. The value of targeted discard like duress goes up. Aggro becomes slightly more playable (but still low powered). Aetherflux resevoir plus oloro becomes relevant.

November 20, 2016 7:47 p.m.

Blackshadow415 says... #8

I'm just going to bring up the mono green Selvala, Heart of the Wilds, she should be higher than tier 3 like tier 2 because of how fast she is to combo off right then draw then dig your lands out of your deck play your creatures swing with your dudes after casting Concordant Crossroads boom correct anyone else care to expand please.

November 22, 2016 11:43 a.m.

tw0handt0uch says... #9

There is no doubt in my mind new Selvala is Tier 2. I just spent a few weeks collaborating on and refining Selvala using Red's list as a starting point (although we diverged away from midrange into dedicated fast combo). The result is here, with extensive primer for those interested. It's a very technical and consistent fast combo deck that sometimes plays like storm.

Selvala Brostorm

November 22, 2016 12:31 p.m.

Selvala was discussed for tier 2, but it probably got lost in the shuffle. She definitely needs to be moved up.

November 22, 2016 9:03 p.m.

Dunadain says... #11

I will Second yavimaya_eldred Selvala is good

November 23, 2016 9:20 a.m.

thewyzman says... #12

As someone extremely interested in building Sedris, I'm at a sort of impasse... There's the control angle toward achieving win con, but after looking at dozens of decks and videos it seems most prefer reanimate/beatdown, towards Sedris's strength.Any insight for a multiplayer meta?

November 23, 2016 11:58 a.m.

tw0handt0uch says... #13

Sedris has seen play at the head of a grixis twin list that I and a few others have played. He's pretty slow and most of us moved to Jeleva for the general.

November 23, 2016 12:21 p.m.

DankSoulsFTW says... #14

Hell ya glad to see Dralnu, Lich Lord. moved up hes a personal fav of mine (:

November 23, 2016 1:22 p.m.

Arvail says... #15

I've played Grixis twin with Sedris for something like a year and a half. I run this list. It's not meant to be super competitive as I don't play in a meta that warrants it, but it should give you an idea of what the archetype is like. I've actually never heard of anyone playing this deck archetype before. There's a ton of things you could do to improve this list though.

Sedris is pretty solidly T2. The combo is easy to tutor for, can present opponents with some problems given how easy it is to recur from the yard, and can be laid out at the end step for surprise value. Still, it's not the fastest deck and has very little it can do as a backup plan. Yard hate kinda sucks too. You can build around these weaknesses if you want, but he's not deserving of T1 by any means.

If you like tormenting your friends with the possibility of winning using a number of different ways at any given time past T3, this deck is a lot of fun to run.

November 23, 2016 2:07 p.m.

DankSoulsFTW says... #16

i gotta ask how is eight and a half tails only t 3 his vultron build is straight up op

November 23, 2016 2:54 p.m.

Ohthenoises says... #17

Short answer? Because dealing 63 combat damage before 1 of 3 combo decks go off on T3-6 is nigh impossible.

November 23, 2016 3:12 p.m.

Arvail says... #18

Even if no one at the table can answer anything you do with the little fox, you lack tools required to interact with top decks. They can just shrug off the damage you dish out while racing to combo out. By the time you've got the 8 tails + voltron pieces out, Tiers 1 and 2 will have combos ready to go. Mono white's pretty weak. Also, disrupting 8 and a half tails isn't impossible. Protecting the fox is mana intensive and playing voltron incentivizes you to drop down stuff on her. You're putting tons of eggs in one basket.

November 23, 2016 3:15 p.m. Edited.

Lilbrudder says... #19

Unfortunately voltron (and all combat based strategies except hatebears) pretty much maxes out at tier 3. There is just no way kill 3 opponents in time before a stax build can lock you out of the game or a combo deck can just win. I wish there was more diversity in tier 1-2 but as voltron generals go eight and half tails is outclassed by Zurgo Helmsmasher,Rafiq of the Many and a handful of others not tier 2 worthy. I personally see tails as a token mono white inclusion at the weaker end of tier 3.

November 23, 2016 3:20 p.m.

Ohthenoises says... #20

I've actually had more success with Linvala in mono W Voltron.

Then I tried Derevi Voltron (because of the fact that if she's killed 26378372 times she still costs 4) and had a lot of success.

November 23, 2016 3:24 p.m.

Arvail says... #21

It is, however, very possible for three creature-based decks to beat a single combo deck to a bloody pulp. My meta's awful for me.

November 23, 2016 3:26 p.m.

Ohthenoises says... #22

Build zur prison deceiver xD

November 23, 2016 3:28 p.m.

tw0handt0uch says... #23

There is 1 "voltron-esque" build that I have seen win enough to know it belongs in Tier 2: coinman's Bruna. It competes because it has sufficient stax/control to slow and survive while letting bruna cheat on aur costs. In this ways it's not just voltron but it is winning with buffed commander beats.

coinman's bruna

November 23, 2016 4:50 p.m.

Ohthenoises says... #24

That's basically how I had Bruna built in the first place. A good piece of tech for those builds is Corrupted Conscience, you manage to put that and anything that can get Bruna's power to 10 and someone dies.

November 23, 2016 5:08 p.m.

NarejED says... #25

Coinman's Bruna is essentially just a Grand Arbiter deck swapping the combo finisher (usually Helm of Obedience or Future Sight) for a handful of Voltron enchantments. It's a cool deck, and definitely the best way to build Bruna for a competitive meta, but at the end of the day it comes down to "But why am I not playing Arbiter instead?" Changing the commander and about 4 other cards makes the deck significantly stronger.

November 24, 2016 3:13 a.m.

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