KnightsBattlecry001 says... #2
yeah 16 was pretty low. Still trying to tweak this deck. I'll make the changes you suggested. Thanks for the input.
June 25, 2013 7:23 a.m.
Franklin_Delano_Bluth says... #3
I'd put in 3 Kor Duelist to replace your 3 Auriok Glaivemaster . Double strike is a great effect, especially in combination with those swords.
June 25, 2013 12:40 p.m.
Franklin_Delano_Bluth says... #4
Also, you're currently at 62 cards. You would probably be better off getting down to 60, and replacing some of your instants or creatures with a few more lands.
June 25, 2013 12:42 p.m.
KnightsBattlecry001 says... #5
@ Franklin_Delano_Bluth your absolutely right about Kor Duelist . Double strike is way better when those swords are equipped. I'll make the changes. Thanks for the input. Appreciate it.
June 27, 2013 7:06 a.m.
I would drop Dispense Justice for Lightning Helix . Also, Sunforger is a great fun card that can make your deck a toolbox.
June 29, 2013 3:06 p.m.
KnightsBattlecry001 says... #8
If they were not banned in modern I'd add them.
July 12, 2013 8:26 a.m.
I would go
neg two Sword of Vengeance because I think it is not supper effective
and instead play 1 Batterskull and Sunforger
also,
Dont have enough artifacts to make them that good. I would play
July 12, 2013 8:58 a.m.
I like it! You have some of the best equipments available. I have a similar deck, but it's more focused on budget-friendly: Not So Weenie White
July 15, 2013 1:20 p.m.
KnightsBattlecry001 says... #15
Thanks for liking it wigginIII I'll check out yours too.
July 15, 2013 1:29 p.m.
deckmonster99 says... #16
love the deck super cool man, and ive played against decks just like it online and there pretty tuff. u ever think of adding artifact creatures so u can surely get metal craft going so u always will have free equip cost when u need it.
July 15, 2013 1:36 p.m.
KnightsBattlecry001 says... #17
@ deckmonster99, I've thought about it. Your right about the metalcraft going faster and making all my swords free equips if I run artifact creatures. I'll think on it, and see what I might put in. Thanks for the suggestions. Appreciate it.
July 15, 2013 1:40 p.m.
Vault Skirge , Inkmoth Nexus , Signal Pest , are good options
July 15, 2013 1:42 p.m.
KnightsBattlecry001 says... #19
@ truble yeah those 3 would be good ones to add.
July 15, 2013 1:45 p.m.
If you went pure white in this deck, I feel like it would be a lot better.
-4 Goblin Gaveleer : It's good but I feel like the deck can be faster mono
-2 Sword of Vengeance : Remove to make CMC average lower, you want to have a really low amount in my opinion and you'd rather have any other sword
-2 Galvanic Blast : Good but isn't that good as a control, can be way better in other decks
-2 Dispense Justice : Only good with metal craft and that gets hard when all the artifacts are 3 CMC. Plus is not flexible at all, cut to lower CMC average and get more reliable removal
Replace all red source lands for Plains, prolly +4 Tectonic Edge and +4 Darksteel Citadel
+1 Auriok Steelshaper : Tribal buff to all creatures when equipped, pretty good imo
+1 Kitesail Apprentice : Good evasion and gets the juicy +1/+1
+1 Kor Duelist : Double Strike is too good with the Swords
+1 Steelshaper's Gift : Speeds the deck up to grab your equipment yesterday
+2 Lightning Greaves : Cheaper than Vengeance and gives haste along with Shroud, good for protecting key elements to your strategy (like placing on Puresteel Paladin or Auriok Steelshaper to give off their buffs or on another to hit in some quick damage)
+3 Path to Exile : Exile a creature to give them a land, very strong since you can play it whenever and typically you need one good single target removal spell. If you need mass removal, side in Terminus or Wrath of God -like cards, Terminus being higher up in my opinion.
+1 Brave the Elements : This card is super strong, protection from a color can be incredibly deadly especially when it gives the effect to all creatures. This card can win games and is such a clutch card, I'd suggest siding more of these as well.
Honorable Mentions
+4 AEther Vial : This card is incredibly strong in this deck, especially because it helps push up Metalcraft and get creatures out wayyyy faster.
Sideboard ideas (in case you want them)
You want artifacts that can stun decks or slow them down, put in any of these cards:
Pithing Needle , Relic of Progenitus , Grafdigger's Cage , Tormod's Crypt , Chalice of the Void , One copy of each sword or ones you would want to use.
White Spells that are good to use:
Brave the Elements , Path to Exile , Terminus , Wrath of God
July 18, 2013 5:37 a.m.
KnightsBattlecry001 says... #24
I prefer Dispense Justice honestly. It may not be able to hit a blocker, but it can take out two attackers in one go since hitting three artifacts is not hard to do in this deck. Thanks for the suggestion though. I'll definitely keep it in mind.
May 28, 2014 1:24 p.m.
Crokadilla says... #25
You need smaller artifacts to get your metalcraft going faster. I would say
-2 Plains -2 Clifftop Retreat -1 Sacred Foundry +4 Mox Opal
I also think your creature and removal base needs tweaking. I would recommend
-2 Goblin Gaveleer +1 Auriok Steelshaper -2 Dispatch +4 Path to Exile
Path to Exile is just much better than Dispatch because Dispatch only has a chance to exile the creature, while Path to Exile is a guarantee. I know you like the metalcraft, but but in order to use it well you need to have good metalcraft cards. Dispatch is not one of them.
smackjack says... #1
16 lands is quite few.. -3 Boros Charm -2 Galvanic Blast +3 Plains +2 Mountain
June 25, 2013 7:12 a.m.