SlimeTime (40)

Commander (1)

Commander: Loot, the Key to Everything

This is a spell-slinging deck that uses Loot to impulse draw. Access to green allows the access to the mana necessary to cast all those spells.

The objective of this deck is to cast as many copies of Slime Against Humanity as possible. SAH counts copies in the graveyard and exile. So if three are exiled with Loot in a turn, and you cast each one that turn, each copy will count the copies yet to be cast and cast already. Graveyard hate or copies exiled with Loot being uncast do not penalize us in the way similar strategies might be.

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97% Casual

Competitive

Date added 2 days
Last updated 2 days
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

40 - 0 Commons

Cards 41
Avg. CMC 3.00
Tokens Ooze 0/0 G
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