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Lost and Confused with cEDH Rashmi

Commander / EDH Competitive Control GU (Simic)

Kaleo42


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Maybeboard


Venturing into Rashmi, Eternities Crafter taking what I learned from Turns with Taigam and cEDH Blue Chains to try and play control in cEDH. This early draft has definitely accomplished being a control deck however actually winning can be a difficult task that doesn't overtly present itself as you look through the list. After getting some test hands in I have outlined just some of the key pieces to pulling off the win but recognize it's up to the pilot to find the correct combination for any particular situation they find themselves in.

Seasons Past is king, protect it at all costs. Most winstates come from some loop involving taking an extra turn, casting seasons past, and getting seasons past back with Mystical Tutor. These are some of the loops I have used that assume you have Seasons Past+Mystical Tutor+Temporal Manipulation/Capture of Jingzhou/Walk the Aeons and enough mana.

Reality Shift+Beast Within allows you to mill out your opponents by destroying their permanent and then repeatedly manifesting the creatures created by these cards.

Nexus of Fate(on addition to or instead of another turn spell)+Merchant Scroll to find it each turn+Frantic Search/other draw spell to empty your deck so each turn you just cast Nexus and optionally Seasons to grab back resources.

Blue Sun's Zenith first on yourself to limit the number of cards in your deck and then on your opponents to mill them out once you can reliably redraw the zenith through your loop.

Multiple turn spells can buy you extra turns to take a turn off looping to establish board state.

Other considerations:

Gush+Noxious Revival+Rashmi, Eternities Crafter trigger can turn a spent Counterspell into a pseudo Force of Will when your are presenting no untapped mana.

Leyline of Anticipation allows unusual stacking with your commander's trigger.

End of turn Teferi, Mage of Zhalfir is the easiest way to set up your winning turn(s).

As Foretold reduces your winstate mana needs significantly if you can buy enough turns.

Explore+Exploration+Crucible of Worlds+Walk the Aeons(with buyback)

Brainstorm, Scroll Rack, and similar effects can be used to respond to Rashmi, Eternities Crafter's trigger to pick what spell you rip off the top.

Repeal for 0 on Mana Crypt to avoid dying during your infinite or near infinite turns.

Arcane Denial in a seasons past loop targeting one of your own spells becomes a draw three.

Follow the yellow brink road Muddle the Mixture > Merchant Scroll > Mystical Tutor > Seasons Past

No maximum hand size so to prevent pitching resources used to close the game Thought Vessel/Reliquary Tower

When all else fails Metallurgic Summonings turns your twiddling into a wincon.

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Comments

Casual

98% Competitive

Date added 5 years
Last updated 4 years
Exclude colors WBR
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

29 - 5 Rares

16 - 1 Uncommons

22 - 3 Commons

Cards 100
Avg. CMC 2.53
Tokens Beast 3/3 G, Bird 2/2 U, Construct X/X C, Manifest 2/2 C, Shark */* U
Folders Rashmi cedh
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