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"Love My Weenies So Much, Call Me Jerry Sandusky"

Standard Aggro Competitive Weenie WU (Azorius)

GavinSorensen


Sideboard


Well, I suck at getting creative decks to work so I decided to make a very easy deck to pilot. Let's take a look at the deck shall we? Alright, our one drops. We've got expedtition envoy, Dragon Hunter and Kytheon, Hero of Akros  . Kytheon and the Hunter are the ideal starting team. Kytheon, flips into a walker that can become a 4/4 later on, he prtoects your guys late game and Hunter is just a solid 2/1 body for one mana. The Envoy holds 4 spots where Flipeon holds 2 because I don't want to end up stuck with a handful of legendary Kytheons that I can't play. Now, the 2 drops. These are what really make the deck pretty fun. Knight of the White Orchid is great for getting out Prairie Stream (or any land for that matter) to get some ramp in. Now I know there's no guarantee that I'll get a land off of him but every time I have played against him or with him, he gets a land. Anafenza, Kin-Tree Spirit is perfect in running a deck with 2/1 creatures. SHe just gets way out of hand very quickly. Especially in a deck that has a curve as low as this one. Thalia's Lieutenant is good for very similar reasons. She enters the battlefiled and makes everything just a little bit tougher. Her etb ability really does boost your board in ridiculous ways! Consul's Lieutenant is another fun one, if he becomes renowned watch out!
With the three drops things get a little interesting. Bygone Bishop isn't terrible without the investigate mechanic. A 2/3 with flying for only three mana is decent. But his investigate ability is where his value comes in. I hate when I'm playing aggro and I run out of gas. The bishop helps with that in incredible ways. Imagine dropping him turn 3 and then getting out 2 Envoys and a Lieutenant on turn 4. that's 2 cards you get to draw on the next turn! In my humble opinion this guy is a staple in any aggressive deck running white, simply because he is that good.Oh Reflector Mage how I love him. This little 3 drop warms my heart. This guy is amazing! He clears the opposing board of blockers and keeps them gone until your next turn! He's straight up mean. I had to splash the blue for him! I had to, don't hate me.Eerie Interlude has an awesome effect on the strategy! I to trigger Thalia's Lieutenant and a Reflector Mage so i get both of their abilities a second time? Yes, please! It's also good at protecting your main guys from board wipes and spot removal. The four drops are really just staples for the strategy!Gideon, Ally of Zendikar's zero effect really helps Anafenza's bolster effect. The emblem is also a quick way to buff your guys for a late game kill. Not to mention the fact that he becomes a 5/5 is freaking bonkers!As much as I hated playing against her in late Khans Archangel of Tithes is just the icing on the cake. She really sets a precedent for the rest of the game and really is just straight up annoying to deal with!Now that I've gone over the cards a little bit, let's talk gameplay! So the Goal is to get out the one drops turns 1 and 2. The only time i would drop Knight of the White Orchid turn 2 is if i had Archangel of Tithes in hand. Like I said earlier she really sets the stage for the rest of the game and if you have an opportunity to get her out turn 3, take it! Once you get her out, continue with your buff up strategy.Now sideboard I just threw a few things in there. That's where I really need help in the deck. Vrynn wingmare is always good against the control or burn matchup, Immolating Glare and Enshrouding Mist are in there for the mirror.If you have any tips or suggestions, please comment! This is a community and we all have the same goals right? Bring balance to the multiverse or some shit. Help a walker out!

So I initially had Eerie Interlude in the main board but as I proxied out the deck and played against other standard decks, i realized it didn't do it's job quite like i wanted it to. The card worked really well when protecting from spot removal and board wipes but didn't do well with blinking the Reflector Mages quite like I hoped. I rearranged some things and I added 3 Always Watching to the main board and the Interlude went into the sideboard. It helped the deck run a lot smoother. Always Watching helped the overall strategy of Smash-face-early-get-in-the-win. Enjoy.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 0 Mythic Rares

16 - 7 Rares

15 - 6 Uncommons

0 - 2 Commons

Cards 60
Avg. CMC 2.35
Tokens Clue, Emblem Gideon, Ally of Zendikar, Knight Ally 2/2 W, Morph 2/2 C, Warrior 1/1 W
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