2 separate copies of twinflame. Sorry for the confusion there.
June 24, 2014 6:10 p.m.
Awesome deck. +1. Love the feel of it.
Just a note of your Mogis's Marauder
. Since they are essentially just a way to dance around the blockers for a big push, I would drop down to 3 (potentially 2), to free up some room for some scarier threats. I run a deck with 3 Mogis's Marauder
and no Twinflame
and I find I draw into them any time I need them.
That being said, it is nice to have one (or Twinflame if one is on board already) sitting in your hand, ensuring you can throw it down and swing for the fences or put some serious pressure on. So maybe 3 instead of 4 Mogis's Marauder ?
I'm curious as to why you dropped the Boon of Erebos . I've been wrestling with whether or not to include them in my deck, and can't seem to make up my mind either way, so would love to hear your reasoning.
June 26, 2014 12:40 p.m.
Solid argument on the marauder sujrondc, I initially tried running only two or 3 of them, and found that even though the deck theoretically doesn't need that many of them, it still performs solidly on its own as a 3 drop with one time haste and intimidate. I haven't found another card for this slot that I like more, and most of the time during play-testing I was wishing I had one of these guys in my hand when I didn't. Any time I go up against no creature decks or black/mirror decks however I will board 2 of him out for whatever the situation calls for. (Typically more removal / Lifebane Zombie) Which Twinflame re-procs Lifebane Zombie 's enter the battlefield effect again, big bonus.
I like boon but I replaced it with the Rubblebelt Maaka because I thought the +3+3 was enough to save it from most indirect removal, and it prevents you from having to lose an unnecessary 2 life. Personal preference perhaps, I might put it back in for more trials later.
June 26, 2014 5:20 p.m.
An decent looking alternative to 2 of the marauders seems to be Minotaur Skullcleaver if you feel like trying that out. Or against decks where removal isn't a huge threat, possibly 2x Gift of Orzhova
June 26, 2014 5:24 p.m.
I like Minotaur Skullcleaver . It's fast, and if you have Master of the Feast out, the minotaur still gets the bonuses from Mogis's Marauder . Definitely a solid choice, but I'm not sure it's any better than just having another Marauder in the first place.
The only other option I can really think of is Agent of the Fates . Deathtouch makes people think twice before swinging through with their fatty trampler, and even though you don't have very many targetting spells, a Twinflame /Madcap Skills can get you out of a pinch with the heroic trigger. The downside to Agent is that it's a little slow here. I personally run a couple in my deck and am never sad to see them show up, but mine is more of an aggro/midrange hybrid, so my priorities are a bit different. Again, a nice option as it tends to complicate things for people and force them to use their removal on something that isn't Master of the Feast , but I'm not sure if the drop in speed is worth it for you.
Gift of Orzhova I like, but personally, I'd rather be throwing a Marauder down for a big swing, although SB'ing it might not be a bad call for, although I'm not sure what you'd take out. Probably nothing. Plus, it's gone after rotation.
The more I think about it, the more I lean towards not switching any out at all. The knock to consistency might just not be worth it, plain and simple, and it frees you up to use your Twinflame s on your Masters for some serious hurty action. Something to think about, anyways.
June 27, 2014 9:50 a.m.
NoSkillManiac says... #7
The Rubblebelt Maaka does not trigger heroic. It's an ability, not a spell.
July 11, 2014 2:32 p.m.
NoSkillManiac - Yes I'm aware, I figured that out shortly after putting it in the deck and forgot to come back and update my description. Thanks for pointing that out though I'll fix it right away.
Sweetwargasm says... #1
nice deck, but i noticed that you said you used twinflame on your master of feasts twice on turn 4.
1.) how? you only had 4 mana on turn 4. it takes 5 to do that.
2.) the twinflame rules states that you cannot use strive and target the same thing you've already targeted once. did you have 2 master of feasts in play?
June 20, 2014 3:45 p.m.