There was no hope for Abzan enchantress. Green and white worked naturally together; Commander 15 introduced us to Orzhov enchantments. Why couldn't they be combined? But alas, it was forbidden. There were simply no options. What could one do? Run Doran as a distraction? Karador for utility? Daghatar since you've given up all hope and you have an extra copy in your bulk bin? No. No, it simply wouldn't do. Abzan was neglected; Bant and Esper always got the glory. Abzan was only for creatures, they decided, for counters on creatures or creatures in graveyards or for extra wide fatties to turn into literal bulldozers. There was a moment's respite with Kethis, but alas, too few legendary enchantments to justify jumping through such hoops.

Then, suddenly, things changed. A new wedge plane arrived, one not interested in tearing apart its own color identities. All seemed routine, of course, as the powers that be shuffled up their deck of Abzan themes. Reanimation. Death. Counters. All three combined. All three again. It was not a large deck.

But look yonder! A glimmer of hope, a Luminous shine on the horizon! For buried deep in this pile of Abzan themes that I have already exhausted in about 7 different EDH decks, there hid a new word. Permanent. Permanent! Not just creature. Enchantments would finally find their way (provided they remained at CMC three or less and would build into a theme supporting self-mill and a supply of expendable counters on creatures). It was enough. We would live another day. Counters are the virus, enchantments are healing.

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98% Casual

Competitive

Date added 4 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

31 - 0 Rares

30 - 0 Uncommons

8 - 0 Commons

Cards 115
Avg. CMC 3.30
Tokens Enchantment Snake 1/1 BG, Gold, Human Soldier 1/1 W, Knight 2/2 W w/ Vigilance, Pegasus 2/2 W, Spirit 1/1 W, Zombie 2/2 B
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