Sideboard


Turn 3 Metalwork Colossus!?!?!

First concept deck for a red green energy build that uses Madcap Experiment in combination with Aetherworks Marvel to cheat into play eldrazi or colossus.

Trying to use cheap to mid-range creatures to maintain a strong board presence and build up energy for Aetherworks Marvel.Madcap Experiment acts as a pseudo secondary Aetherworks Marvel, either fetching it onto the battlefield or putting into play a Metalwork Colossus. Madcap Experiment has 9 targets in the deck to limit the risk of playing the card, 4 of the 9 targets being Aetherworks Marvel which the deck can hopefully activate in the same turn, to put a big'ol dude on the field. The sideboard is temporary but my intent is to include some artifact hate, the ability to switch up your wincon creatures, and the ability to side into a deck thats not reliant on artifacts in Aetherworks Marvel and/or Metalwork Colossus to win by filling up on Bristling Hydra and adding an energy sink in Architect of the Untamed

Though i hate when people do this, this deck is very able to put Metalwork Colossus on the board turn 3 with any combination of

T1: Land

T2: Land, Servant of the Conduit

T3: Land, Madcap Experiment into Metalwork Colossus

If you have any recommended changes or other good targets for madcap please comment!!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 7 Mythic Rares

16 - 4 Rares

14 - 0 Uncommons

6 - 4 Commons

Cards 60
Avg. CMC 4.97
Tokens 6/6 C Token Artifact Creatures Beast, Energy Reserve
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